I missed the word few, my bad.
Yeah, I haven't played that game to any serious extent since I started in FFXIV (fall of 2013). I've briefly logged on once in awhile, but that is it. Gold, last time I played, was pretty easy to get, I'd assume with inflation that it would be even easier now.I can't really take you serious on goldmaking in GW2, considering you haven't played it in years (almost two at least, since you didn't know about the transmutation change). Yes, transmutation stones and crystals were handed out a lot before April 2014, but that doesn't apply to current GW2. The content I listed in my previous post is the only way you'll be able to get transmutation charges, and it's a pretty slow way to get them.
You are making the assumption that you are doing all of those tasks to obtain the charge, as opposed to just having a plethoria in your inventory for having already done those things. You can still obtain a charge quite quickly via in-game gold, like you can here. The difference between there and here is there are multiple ways to get it there.20 minutes to obtain 1 transmutation charge vs. 1 minute of teleporting to a marketboard to buy a prism at a really, really low price. Sure sounds like the former is much better! (/sarcasm)
And yes, the ability to unlock armor and weapon skins is nice, but it doesn't make the transmutation charge system any better.
I must have missed it, or forgot it. Sorry. I have a hard time understanding how one can think the system in FFXIV is satisfactory after having experienced the systems in those games. I think I got confused, because you keep talking about Guild Wars 2, when I've repeatedly suggested they take the systems from WoW and Wildstar (and not GW2).Considering I've mentioned parts of the GW2 and WoW systems, while acknowledging to only having played Wildstar for a short time (but enough to experience the glamour system), I'm going to assume that you forgot/skimmed over that post and simply went on to type another post about how terrible prisms are.
Honestly, I don't really care if something is difficult for the devs. That doesn't come into consideration when comparing what their competitors offer. Obviously, the easiest thing for the devs to do is to not develop any future content, but proposing that would be ridiculous. I think we can all assume that they will need to put in work, in order to provide a competitive product.For the player, but is it as simple on the devs too? Changing a glamour system like this in a complete way isn't going to be easy, unless it's something that's developed that way right from the start. An extensive glamour system like that probably wasn't all that high on their priority list back when they added it, since most of their resources were also going into developing actual content. As a sidenote, the current dyeing system is in a similar situation, possibly due to it being a relic from the 1.0 version (which I haven't played). Again, their priority on that likely wasn't all that high, since they were busy turning the actual game from a trainwreck into a successful game.

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