I never played WoW but wasn't that just a button spam hack and slash type affair? I can't see SE ever making a game like that.
P.S I would love a link to a 1920x1080 pc of the new engine image, if anyone knows of one?



 
			
			
				I never played WoW but wasn't that just a button spam hack and slash type affair? I can't see SE ever making a game like that.
P.S I would love a link to a 1920x1080 pc of the new engine image, if anyone knows of one?
Actually WoW is much more complex than that. It does take a lot of team work and skill to defeat end-game bosses.
WoW did come to mind with that first screenshot of the fight with the dragon. I'm actually happy that SE took that approach. Like it or not WoW has spent a great deal of time and money laying the groundwork for a good MMO UI.



 
			
			
				I was talking more about the general mechanics of WoW, I wasn't trying to simplify it I just thought that's what it was like, click the sword button and you swing your sword. Also how do you know SE have taken that approach just from that one screenshot?Actually WoW is much more complex than that. It does take a lot of team work and skill to defeat end-game bosses.
WoW did come to mind with that first screenshot of the fight with the dragon. I'm actually happy that SE took that approach. Like it or not WoW has spent a great deal of time and money laying the groundwork for a good MMO UI.
I understand you were talking about the general mechanics of the WoW. I was simply pointing out to you that WoW does it best to engage players.
The screenshot is very similar to the raid UI typically used in WoW. Besides the screenshot, SE said that they are allowing add-ons for custom UIs, which is also a page out of WoW. There is nothing wrong about that as players should be able to customize their UI based on their play style. I personally think the UI from the screenshot is a bit too distracting and busy, however I would take that over our current UI.
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 Originally Posted by Galliano
 Originally Posted by Galliano
					
