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  1. #10
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Reynhart View Post
    I think we can agree than reducing the time you stay in tank stance only increases your personal DPS. We could have utility skills for PLD and/or DRK (Since stance dancing is more clunky for them) not tied to stance dancing that would still increase raid DPS.
    That only applies to the DRG/NIN to the full 8 people benefiting from the buffs. It doesn't apply to tanks because that affects (kinda) how your healers heal you (even then, your tank stance uptime should be as long as you can take when you are speedrunning). When your mitigation is enough, anything else can be easily tunneled to DPS. PLD doesn't do anything too special either, block is not going to do anything much and again in speedrun, you are aiming to kill bosses ASAP and I can say for sure, DRK is better at this, you just have more CDs to use in a shorter fight. So no, I don't agree with "staying in tank stance" increases your raid dps. RUSHERS cleared A12s in less than 10mins. What do you think the tanks DPS at? Yep, at 1.5k++. I did almost 1.4k as DRK without AST, got 10:24 timing for A12S.

    Alexander Speedrun tab: https://www.fflogs.com/rankings/13#boss=37&metric=speed

    We have been at this for so long, IDK what to say anymore. There is no point to stay in tank stance because this topic is the skill gap you are witnessing, not because "tanks should be in tank stance to enable healers to dps more". It doesn't work that way if your healers are not good in the first place.

    OPEN your eyes and see why these healers can still DPS and most of the healers you meet can't even heal properly. Same as most tanks and DPS. This is the skill gap between top raiders and majority of players.
    (3)
    Last edited by Sarcatica; 10-28-2016 at 08:54 PM.