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  1. #61
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Galactimus View Post
    Summoner
    Black Mage
    Bow Mage
    Gun Mage

    I count four Disciples of Magic
    This joke is really old.

    They are aiming their shots, not casting. Cast bars is just the easiest way to show such a thing in an MMO.
    (1)

  2. #62
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by FoxyAreku View Post
    They are aiming their shots, not casting.
    Then, uh...what is that swirly bit around them? And why are machinists aiming by pointing their gun at the sky? Or, what are they aiming at?!
    (3)

  3. #63
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Radacci View Post
    they gimped str for tanks, so it doesn't give as much damage as before, they have str for block and parry.
    all pieces of gear have vit, so in that case all jobs use vit and another stat -.- so i don't see why RDM would use vit/int/mnd.
    STR and DEX no longer effect Parry/Block.
    Also, I still don't see where the problem is in what you said. You'd still get VIT or another stats Accessories, and slap the other onto them as Materia. (Which was the whole point to begin with.)

    Quote Originally Posted by Radacci View Post
    also no, RDM wont take up all 3 roles...just one, like every other job
    Obviously, SE doesnt like to really break the mold, despite how easy it would be.

    Quote Originally Posted by Radacci View Post
    let's clear Alexander Savage with all RDM \o/ cause it's all roles!
    There's a reason groups dont stack the same job in Savage content. (Nor was this really a counter to the idea to begin with? Thats like saying having a group of 40 Monks in wow is a good counter argument to allowing Monk to be all 3 roles. Are you suggesting that I meant "all 3 rolls, equally, at the same time, w/o penalties"?


    Quote Originally Posted by Radacci View Post
    ya melee healer is going to be so effective when you need to run around like a headless chicken, and try heal everyone who's spread out across the map...or try heal a tank, and get one-shot from a cleave.
    We better stop having DRGs, MNKs, and NINs, dont want them to get hit with Cleaves. And a melee Healer, doesnt have to solely heal with a 5y range. They do need to actually melee the boss though, with an occasional emergency heal/resource fix, for moments they cant melee the boss.

    Quote Originally Posted by Radacci View Post
    ranged tank? every mob is going to get up to you anyway, or are you planning to kite a primal for a 10min fight? while no melee can hit the boss?
    What is a "Pet"? How does it keep the boss stationary? (Doesnt even need a pet to function.) and no, i dont mean kiting a boss.

    Everything you say is full of sarcasm, while assuming the other person has no idea what they are talking about. You assume we didn't think out our statements ahead of time.
    It's one thing to question something, solely to hear the other person out, its another to ask it rhetorically, just to throw out your ego boosting sarcasm.


    Quote Originally Posted by Radacci View Post
    uhm in that case it's 6 melee, cause tanks are also melee and 7 ranged, cause healers are also ranged.
    You didn't counter her point, all you did was keep her statement the same, with the same "answer".

    Quote Originally Posted by FoxyAreku View Post
    They are aiming their shots, not casting. Cast bars is just the easiest way to show such a thing in an MMO.
    Almost every possible mechanic you can slap onto a DPS, has been given to every single DPS, making them all play the same. (Such as every DPS has at least 1 DoT to work on, at least 1 off the GCD to work with, etc)
    Except they did decide to make 2 mechanics unique to either melee, or ranged.
    Melee have positionals. (Ranged do not)
    Ranged have Cast bars. (Melee do not)

    All ranged classes are mechanically Casters. Regardless of what you call the casting.
    (1)
    Last edited by Claire_Pendragon; 10-25-2016 at 12:54 AM.
    CLAIRE PENDRAGON

  4. #64
    Quote Originally Posted by Radacci View Post
    i look at it like this:
    3 tanks
    3 healers
    3 dex jobs
    2 str jobs
    2 int jobs
    so we'll get at least a str and int job - RDM being int, SAM being str.
    i think it's more for balancing gear, so you don't have too many jobs fighting over the same gear.
    you can certainly break it down that way but Light Parties are not made up of 5 jobs with one from each stat and Full Parties are not balanced with 10 party spots pulling 2 from each stat.

    it breaks down to
    2 tanks out of 3
    2 melee out of 3
    1 support range out of 2
    1 caster out of 2
    2 healers out of 3

    if you want balance, you want to change all the 3s to 4s. that doesn't rule out RDM being INT gear based and SAM being STR gear based.

    also the gear is not balanced anyway since NIN doesn't use Aiming armor.
    (2)

  5. #65
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Galactimus View Post
    Summoner
    Black Mage
    Bow Mage
    Gun Mage

    I count four Disciples of Magic
    Believe it or not, the thing people like about being a Mage is not being stationary and having cast bars.
    (1)

  6. #66
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by SendohJin View Post
    it breaks down to
    2 tanks out of 3
    2 melee out of 3
    1 support range out of 2
    1 caster out of 2
    2 healers out of 3
    if you want balance, you want to change all the 3s to 4s.
    I thought about it like this as well, except when it comes to the melee, it's a bit harder to do this, but I'd like to see what you had in mind.

    Quote Originally Posted by Kaurie View Post
    Believe it or not, the thing people like about being a Mage is not being stationary and having cast bars.
    I don't think there is anyone who doubts this.
    What I think is more likely, is that a class that is limited to the function of casting, is what they dont want to see any more. (And with SEs stance on instant cast ranged classes, we wont see anything with range abilities/spells, w/o some penalty like cast bars, any time soon.)
    (0)
    Last edited by Claire_Pendragon; 10-25-2016 at 01:27 AM.
    CLAIRE PENDRAGON

  7. #67
    Player
    Kling-Klang's Avatar
    Join Date
    Aug 2014
    Posts
    482
    Character
    Kling Klang
    World
    Odin
    Main Class
    Red Mage Lv 90
    Stop mentioning "Gun/Bow Mage", these arent "mages" and neither can their wear the clothes a blm/smn can.
    (1)

  8. #68
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Claire_Pendragon View Post
    I don't think there is anyone who doubts this.
    I am confused by your earlier post then, where you said "sarcasm off" and then said that BRD/MCH are casters, due to cast bars and remaining stationary..

    Quote Originally Posted by Claire_Pendragon View Post
    -Sarcasm off-

    We have 4 Caster DPS. yes MCH and BRD are casters now.
    Saying they shouldnt be lumped together with BLM and SMN is like saying PLD shouldnt be lumped with DRK and WAR.

    While I DO want more Mages, I'm not going to pretend there isnt enough ranged casters.
    (0)

  9. #69
    Quote Originally Posted by Claire_Pendragon View Post
    I don't think there is anyone who doubts this.
    i do. i liked BLM back in the 2.x days when you can just stand there and blow stuff up and eat divebombs and landslides with well timed manawalls. i also liked BRD back in those days when you can move as much as you want. SMN was somewhere in between but it had other issues which make me not like it (it's pretty good where it is now).

    those two jobs felt a lot more unique back in those days.
    (1)

  10. #70
    Player
    Katana190's Avatar
    Join Date
    Nov 2013
    Posts
    299
    Character
    Katana Azurite
    World
    Phantom
    Main Class
    Warrior Lv 90
    Quote Originally Posted by SendohJin View Post
    you can certainly break it down that way but Light Parties are not made up of 5 jobs with one from each stat and Full Parties are not balanced with 10 party spots pulling 2 from each stat.

    it breaks down to
    2 tanks out of 3
    2 melee out of 3
    1 support range out of 2
    1 caster out of 2
    2 healers out of 3

    if you want balance, you want to change all the 3s to 4s. that doesn't rule out RDM being INT gear based and SAM being STR gear based.

    also the gear is not balanced anyway since NIN doesn't use Aiming armor.
    I like this logic!

    Edit: I'm not being sarcastic... just gotta put that out there, as this word is being thrown around at the moment on this thread.
    (0)

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