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Thread: Why No Melds?

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  1. #1
    Player
    Bdyer's Avatar
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    May 2016
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    Alduin Mik'tala
    World
    Hyperion
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    Conjurer Lv 70
    Quote Originally Posted by Underdog2204 View Post
    Except you know SpS, CRIT or PIE...

    People being so anal about not melding but then complaining about how they should have Vit melded is just mind boggling. The standard rule for HP is you don't get hit by avoidable stuff.
    In a static or having everyone on voice chats then yes sps/crit/det are better but in pugs I find 3k more hp is greater that .08 sec faster cast time ... For the time when someone makes a mistake or is uncoordinated. When those mistakes happen 1 death will totally erase everything you get from other melds
    (2)

  2. #2
    Player Kaurie's Avatar
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    Apr 2015
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    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Bdyer View Post
    In a static or having everyone on voice chats then yes sps/crit/det are better but in pugs I find 3k more hp is greater that .08 sec faster cast time ... For the time when someone makes a mistake or is uncoordinated. When those mistakes happen 1 death will totally erase everything you get from other melds
    I mean this doesn't make a lot of sense. If you are confident in your ability to avoid stuff, VIT won't help you. VIT isn't going to give your party members more HP. As a healer, if you meld up stuff that increases your health, it will add up to more total HP throughout the fight.

    Let's say that those melds will give you a minor 1% boost in your healing abilities. Let's say as a healer, you're doing 3k HPS in an 8 minute encounter. 3000 HPS x 60 sec/min x 8 min = 1.44 million HP healed. A 1% increase gives you 14,400 more HP healed in the fight. That's quite a bit more effective HP gained than the 3K from VIT.

    The only reason to meld VIT is if you are in progression and are undergeared for an unavoidable aoe attack.
    (1)

  3. #3
    Player
    Bdyer's Avatar
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    May 2016
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    Alduin Mik'tala
    World
    Hyperion
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    Conjurer Lv 70
    Quote Originally Posted by Kaurie View Post
    .
    There have been plently of times having extra bit saved my life.
    -tank turned the final boss of weeping making me smack dab in the middle of her hair attack, the extra hp gave me 1 more tick to remove the dot
    -I missteped in a12 and would have died from the aoe if not for the extra vit
    -it has allowed me to proitize the tank in healing rather than myself
    -it has allowed me to take an aoe while rezzing the healer (without swiftcast)

    I'm not arguing that any of the secondary stats wouldn't increase healing, but the extra buffer can be a lifesaver
    (0)

  4. #4
    Player Kaurie's Avatar
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    Kaurie Lorhart
    World
    Leviathan
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    Summoner Lv 80
    Quote Originally Posted by Bdyer View Post
    There have been plently of times having extra bit saved my life.
    -tank turned the final boss of weeping making me smack dab in the middle of her hair attack, the extra hp gave me 1 more tick to remove the dot
    -I missteped in a12 and would have died from the aoe if not for the extra vit
    -it has allowed me to proitize the tank in healing rather than myself
    -it has allowed me to take an aoe while rezzing the healer (without swiftcast)

    I'm not arguing that any of the secondary stats wouldn't increase healing, but the extra buffer can be a lifesaver
    And there would be plenty of times that the extra 1% healing ability would have saved the lives of you and/or your team. My argument wasn't that VIT cannot save your life, it's that it is less effective (about 33%) than the alternative.
    (1)