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Thread: RIP WHM

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  1. #11
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by technole View Post
    ...
    That's because every single healer has their strength on a different field. WHM uses less gcds (or even none) to burst heal while SCH and AST (check previous page for theory)uses a lot more making WHM a more reliable healer as it heals a fixed amount every single time it casts something. It's not just about "lol cure III" like you're saying, that's how the class whole class works with skills such as divineseal being a perfect match to almost every single stage of the fight that requires more aoe healing.
    It's funny how you praise synastry as a better way of healing hand split phase on A3S and yet call assize just a easier way of dealing with adds. All healers could solo heal handsplit, i've done it as WHM, i've had my static SCH do it as SCH and AST could do it as well so in the end nobody cares about who does it better or who does it harder as long it's done. WHM was usually prefered for 3.0 raiding cause it added breather to a already tight fight and once again to the handsplit phase, a lot of groups manipulated the debuffs so the WHM would be dpsing during hand split due to POM+stone III.

    For anyone that played tera, anyone will know the whole priest vs mystic argument back on early days. Mystic had around -50% healing than priest, it wasn't a neglectible difference like we have on XIV of just 15% ish, the main direct healing source was by mote picking up. Yes if the person was injured they would need to walk to the mote and pick it up to be healed with mystic single target heals being, well, not bad, but inconvenient. And yet mystic was considered to be the best healer on every single endgame aspect, why? As you progress into the fight the least damage will take so people will prefer a support class that increases the offense while still having enough heal power to carry out its healer job. Then devs baby'd priest with buffs and mystic playerbase died out but that's another story, just hope that doesn't happen in this game where a player population goes from 1/# of classes to <5% of total population.

    Back to the topic at hand, it's not that WHM is bad, it's just suffering what tera priests suffered too. It's too good at healing so once fights become easier it will always be considered worse, but can a WHM heal any fight in the game? Sure it does even if not by the most efficient way and on fights where heal checks are tight the extra healing provides a good safetynet to the group allowing for mistakes to happen. And how did bluehole fixed this issue, albeit in a retard way that made mystics useless? They gave priests a potency buff and a mp regen move of their own while mystics had a crit/mp regen buff.
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    Last edited by mp-please; 10-06-2016 at 06:11 PM.