Well with the new changes to AST why would any party with a WHM.
AST "Here have 30+ seconds of raging strikes!"
WHM "Medica II!"
RIP
Well with the new changes to AST why would any party with a WHM.
AST "Here have 30+ seconds of raging strikes!"
WHM "Medica II!"
RIP
I don't really think this makes whm any less of a good healer. Most progression groups tend to prefer whm as it offers more safety and allows a bit more room for mistakes. They're just lacking in the utility department :x
oh please. what a pointless thread.
This isn't the first time someone said those words nor will it be the first time they were proven wrong...
Why do WHM mains get so upset whenever one of the other healing jobs gets buffed? Honestly.
My static's main healer double mains WHM and AST and he's thrilled with the changes and can't wait to get in there and work with them.
the only thing I'm upset about is how blatantly obvious it is that square has literally actually zero idea about what makes scholar good. what they really ought to do is trash noct all together and just work on balancing durinal and whm instead of chasing around the scholar that they will never ever catch up to.
This. So much this.the only thing I'm upset about is how blatantly obvious it is that square has literally actually zero idea about what makes scholar good. what they really ought to do is trash noct all together and just work on balancing durinal and whm instead of chasing around the scholar that they will never ever catch up to.
SE decided they were going to make 2 classes with nearly identical playstyles, and make duplicates/near duplicates of almost all WHM skills.
WHM also lost proshell...
The numbers attached to those healing skills and mp management are really the only things separating the classes' healing end. Given that AST has the card system, increases to AST numbers make WHMs worried about AST powercreeping its way to "WHM with cards" status.
SE should distance these jobs/playstyles further from each other. Give WHMs a few more truely unique bells and whistles to set it a little further apart and you'll see these threads become almost non-existent
EDIT:
I remembered something I wanted to add:
http://forum.square-enix.com/ffxiv/t...=1#post3128545
The devs literally apologized for this and gave WHMs a stat lead to compensate... and since then that "healing power" advantage has been steadily decliningQ16. In regards to the effect of Protect and Stoneskin, can you add some type of advantage, similar to pre-patch 3.0, for white mages?
A16. As I mentioned previously, we made adjustments to actions that were largely based on stat percentages, and due to this the identity of each job was lost when using these abilities as additional actions. I apologize for this.
However, to compensate for this, we've added in a great deal of healing power.
Last edited by winsock; 09-27-2016 at 09:30 AM.
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