Page 10 of 10 FirstFirst ... 8 9 10
Results 91 to 93 of 93

Thread: RIP WHM

  1. #91
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Rai_Takara View Post
    HP mitigated is HP that doesn't need to be healed. Just because it's not necessary doesn't mean it doesn't have value.
    One word: Mana efficiency.

    Healing through damage is in nearly every situation more mana efficent than pre shielding, as long the incoming damage < full life.

    Point 1 is: Small heals and HoTs cost always less MP per HP than bigger heals/heals with shield

    Point 2 is: Pre shielding is usually done by heals with shield effect (exception: Stoneskin). In the most cases this heal is going to be 100% or close to 100% overheal. -> Wasted mana.
    (0)
    Last edited by KarstenS; 10-06-2016 at 08:54 PM.

  2. #92
    Player
    Rai_Takara's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    235
    Character
    Rai Nagisei
    World
    Jenova
    Main Class
    Dancer Lv 80
    Quote Originally Posted by KarstenS View Post
    One word: Mana efficiency.

    Healing through damage is in nearly every situation more mana efficent than pre shielding, as long the incoming damage < full life.

    Point 1 is: Small heals and HoTs cost always less MP per HP than bigger heals/heals with shield

    Point 2 is: Pre shielding is usually done by heals with shield effect (exception: Stoneskin). In the most cases this heal is going to be 100% or close to 100% overheal. -> Wasted mana.
    Note that the context for mitigation that I made was with diurnal AST being able to collective and disable to mitigate damage whereas a WHM cannot. In that case, while a WHM can get through heal checks through raw healing, an AST can do that with a combination of raw healing and mitigation. The following posts with math by mp-please shows that. Which is why mitigation and raw healing go hand in hand.
    (1)

  3. #93
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by mp-please View Post
    It's funny how you praise synastry as a better way of healing hand split phase on A3S and yet call assize just a easier way of dealing with adds. All healers could solo heal handsplit, i've done it as WHM, i've had my static SCH do it as SCH and AST could do it as well so in the end nobody cares about who does it better or who does it harder as long it's done. WHM was usually prefered for 3.0 raiding cause it added breather to a already tight fight and once again to the handsplit phase, a lot of groups manipulated the debuffs so the WHM would be dpsing during hand split due to POM+stone III.
    Exactly, we are on the same page though. As I'm not trying to make it sound like AST>WHM Gordias, and I can surely point out where skills like WHM Assize was just perfect for A4S, that is just one area amongst many. I'm just saying progression wasn't the issue with AST, just some early factors (pre-3.07), including nuances with the job that led an underwhelming perception. This is just like the DRK vs. PLD debate in clearing Gordias. Either could do it, but one was deemed the more preferred because of it's DPS and magic mitigation package.

    To this day, even more so with it's last two major patch changes, I still say it's a fallacy to say it's any safer to bring WHM over AST for progression because of topics like mitigation raid utility recently talked about in this thread. A good healer can make it work.

    Back on A3S, yeah like you can't use Lightspeed for DPS, while PoM you can. So A3S hands on WHM you have that skill to help solo heal, or, better yet DPS with the SCH solo healing. We've done both before in our group depending on (messing up) the Digitius swap. That is what makes this fun about being a healer main, being able to experience what works differently on other jobs.

    Quote Originally Posted by Rai_Takara View Post
    Note that the context for mitigation that I made was with diurnal AST being able to collective and disable to mitigate damage whereas a WHM cannot. In that case, while a WHM can get through heal checks through raw healing, an AST can do that with a combination of raw healing and mitigation. The following posts with math by mp-please shows that. Which is why mitigation and raw healing go hand in hand.
    Yep, and this is the point where AST makes up for the lesser healing regen potency, it's mitigation package with disable and collective used correctly, means less damage taken and less to heal. Plus disable is the only healer debuff that works on darkness damage which was abundant in Midas. SCH Virus doesn't even work for that stuff.
    (0)
    Last edited by technole; 10-07-2016 at 03:57 AM.

Page 10 of 10 FirstFirst ... 8 9 10