The entitlement in this topic is starting to get a bit disgusting.
What makes all these people think that they deserve to clear the hardest content in this game when they can't execute the fight's fundamental mechanics correctly? And for what end? Because you have to have that i240 gear with slightly better secondary stats or that i245 weapon that's completely useless? If you feel like there isn't enough content for you, then maybe you should look at the 99% of the content in this game that's under your skill level and not the 1% that is above your skill level.
Seriously, we have people talking about their ARF experience and how they don't want to DPS as a healer as reasons for why content needs to change. People are saying that one death means a wipe or that skilled players can't make up for another person's mistakes. In reality, skilled players can 7 man all current content, A8S included.
And people wonder why SE has made almost all the content in this game face-roll difficulty. The people complaining here are probably the same people that got Steps of Faith nerfed into the ground because clicking the dragon killer and snares was apparently too hard. Mechanics that you are forced to do? Inexcusable. Nerf it, please.
Also, it's not like Savage isn't already pretty forgiving at this point.
The DPS check in A5S was already really lenient almost half a year ago in i210 gear. You can afford to have people die and mess up mechanics. Even a gorilla failing a bomb is still recoverable. Nothing in A5S will auto wipe you. One of the A5S fflogs challenges requires you to recover from only 1 living tank left. If that isn't recovery, I don't know what is.
After the nerfs to A6S, there are only a few things left that will auto wipe you. Mirages no longer kill you unless you get hit by a chain of them. You can mess up attachments on Brawler and still have the DPS to clear the add phase. You can mess up your big ball timing and still heal through the damage. Enumeration can kill half of your team and you can still recover. The only things that will outright kill you are failed water, lightning, and the hidden mine.
A7S has no auto-wipe mechanics aside from the heart -- a very generous DPS check. Instead, you are given a 2-3 death budget.
A8S is the only fight where the mechanics are a bit more punishing but even then, there are still only a handful of mechanics that will auto-wipe you.
Also, it's not like these fights are that long. A8S is the longest fight at 12 minutes. A5S can be cleared in <6 minutes, A6S in <9 minutes, A7S in <10 minutes. We're not talking about a completely flawless 30 minute fight here. We're talking about not making a crucial mistake in a <10 minute fight.