Quote Originally Posted by Phafi View Post
So you're open to the idea of having content DOA rather than spreading it out?
Content is already dead on arrival. And their relevance gets shorter and shorter. There is no reason to do absolutely anything anymore because:

1.- It takes too long.
2.- Its too grindy.
3.- Next patch will make shorter.

If content took less time to access, gear took less time to get and was much less grindy, people would replay the stuff much more, making content to last longer. That illusion of "long term goals keep content alive for longer" is that, an illusion. The easier things are to get, the more they are played and replayed, on top of that focus on making them fun (2.0 relic quest) and people would replay it much more, probably even do it for alt-classes, keeping content relevant for much longer.