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  1. #71
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Khalithar View Post

    The 210 step should have been made easier, the 230 step should have been more difficult, the 240 step more difficult than that, the next ilevel more difficult than that and so on and so forth. There would have been absolutely nothing wrong with them making the 210 an easier step than it was followed by ramping up the difficulty (again, in increments, not exponentially) if you wanted to keep building up that weapon.
    At the time, 210 was the max ilvl. It HAD to be brutal. Like the other poster said, Gordias was already tearing the raiding community a new butthole, and you want to undermine them by handing out a welfare 210 weapon several months before the usual catch up patch? That wouldn't be fair to those players.

    Granted, they later admitted that entire patch cycle was a mistake and that the gordian weapon should have been 215, but it's not like the way it went down wasn't understandable
    (1)

  2. #72
    Player
    Pheryx's Avatar
    Join Date
    Aug 2015
    Posts
    172
    Character
    Pheryx Ramal
    World
    Excalibur
    Main Class
    Ninja Lv 80
    Ah yes, thank you square for making me waste two months and burning out on your game... Ugh
    (2)

  3. #73
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Things are now how they should have been from the start aside the weekly limitation of the midan gears. That is, it should have been 4 weeks instead of 7 right from the start.But now its too late, this is the problem with the game, making more accesible irrelevant content is not a good thing, they need to make more accesible relevant content. If these were have been the conditions for the relics right off the bat, all those quest and progress would be repeated and live much longer, be much more active, since with ease of access also comes replayability. People would repeat the quests several times if they were just half as long, making content to be relevant and alive for much longer.

    Now is too late. This game greatest design flaw. Content gets irrelevant too quickly, content takes too long to access, and afraid of people "burning through content" they make it so it takes too long, killing any chance of replayablity since by the end of 1 "walkthrough" people is just done and probably is something better coming soon anyway.

    Is what dead palace is going to face now... The whole reward balance of this game is messed up. Is taking its toll in the game, its population health and its capability to retain people... Grind needs to slowdown, be cut at least in half and the relevance of gear needs to be extended...
    (4)

  4. #74
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Aquaslash View Post
    Like the other poster said, Gordias was already tearing the raiding community a new butthole, and you want to undermine them by handing out a welfare 210 weapon several months before the usual catch up patch?
    Why can there never be any nuance? There can be a spot between "brutal" and "welfare." Asking for something to be easier than it is doesn't mean wanting it to be given away.
    (0)

  5. #75
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,998
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    i don't see the point, if you were waiting on a 210 nerf, then your going to be just as stuck on the 240 step.
    Not necessarily. It's a whole lot easier to get through the 210 step now without needing to spend esoterics on it, allowing more of them to be saved for umbrites.

    I noticed in advance that I'd need a ton of umbrites and only esoterics could buy them, so I've been reserving esos for that... but that cost of that was that it slowed down progress on the i210 step. That isn't a concern anymore.
    (0)

  6. #76
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    I did my relic 210 before this nerf but I'm not upset about it, cause I didn't burn through it and did it at my own pace.
    (4)

  7. #77
    Player
    Kikoten's Avatar
    Join Date
    Sep 2014
    Posts
    821
    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    I skipped the Anima relic and went straight up to Padjali weapons. 210 is only good for glamour at this point.
    (0)
    Three Ilm Knights, One Thousand Malm Road

  8. #78
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    I guess my only real complaint other than the amount of notice time is that the marketboard items are obtainable literally without spending any gil now and they don't even have to be HQ. I double checked the 2.0 relic just to see and you have to buy the old HQ items still, there is no other way.

    I'm by no means poor but if I knew the items would be obtainable later on without spending any gil, that would have been my priority regardless of the wait time simply so I could upgrade other classes and my crafting. Basically for the next relic assuming their will be, avoid any and all gil spending steps like the plague or just avoid it all together till its nerfed into oblivion like the 2.0 one. We all know its just going to be glamour at some point.
    (0)

  9. #79
    Player
    Bixillarla's Avatar
    Join Date
    Apr 2014
    Posts
    1,251
    Character
    Willow Rivers
    World
    Jenova
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Alexander_Dragonfang View Post
    Things are now how they should have been from the start aside the weekly limitation of the midan gears. That is, it should have been 4 weeks instead of 7 right from the start.But now its too late, this is the problem with the game, making more accesible irrelevant content is not a good thing, they need to make more accesible relevant content. If these were have been the conditions for the relics right off the bat, all those quest and progress would be repeated and live much longer, be much more active, since with ease of access also comes replayability. People would repeat the quests several times if they were just half as long, making content to be relevant and alive for much longer.
    Why is it too late? With the addition of being able to upgrade the lore weapon to 240 it is timed just right to uncap the Midan Gear so people can get all the gears they need to get the weapon without waiting for 7 weeks. It still take little over 2 weeks to get it as the 1000 lore cost is still there.
    (0)

  10. #80
    Player
    Centershock's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    179
    Character
    Yuji Kiritani
    World
    Mateus
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Bixillarla View Post
    Why is it too late? With the addition of being able to upgrade the lore weapon to 240 it is timed just right to uncap the Midan Gear so people can get all the gears they need to get the weapon without waiting for 7 weeks. It still take little over 2 weeks to get it as the 1000 lore cost is still there.
    These i240 weapons will become obsolete in 6-7 weeks with the release of 3.4. (My speculation though but it should be somewhere around that time frame.)

    I agree, though. If these quests for relics weren't so damned grindy, I'd do them multiple times. The way it is now should have been how it was in the very beginning. I see no reason why we can't go back to the way 2.0 handled the relic weapons quests. (You know, the ones that made you do Ifrit, Garuda, and Titan HM when the highest item level was 90/95 and most people probably had Darklight gear at i70.)
    (1)
    Last edited by Centershock; 08-24-2016 at 02:07 AM.

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