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  1. #321
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Warlyx View Post
    once u are 60 there is no reason to kill anything ....so whats going to change in 50-200? because we are going to sneak everyhting after hitting 60
    Easy fix - mobs are unaffected by sneak on 50-200, not every enemy is affected by sneak
    (0)

  2. #322
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,867
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Critical-Limit View Post
    There's ways to force you to kill mobs.

    1.) chests can drop from trash.
    2.) you can have 2-3 mobs transfer to new rooms, then wait a bit, then repeat. This would make you want to kill them so they don't sneak up on you.
    3.) new objective/mechanics could have you doing so.

    But yah, ANYTHING you can skip, you probably will want to lol
    I've on a few occasions already had my only (non-exploding/failing) silver chests after hitting 60 come from trash drops. Not all were with a Fortune Pomander up either. It's gotten to the point that if I'm in a party that can mob down mobs, we don't sneak. We just mow as we walk. We're ride-em mob mowers. And it feels like getting to 30/30 is faster for it. (I've had 5 1-50 clears where my only gains were from the final boss. You'd think by 28/29 I'd be one of those guys wanting to skip everything and just get to the end, but my luck's been better when we at least allow ourselves kills as convenient rather than actively trying to avoid conflict, and usually full clearing when Fortune's up, so until 29/29 I see no reason to stealth "rush" and even then I'm not about to try to to force others along.)

    Quote Originally Posted by Lambdafish View Post
    Easy fix - mobs are unaffected by sneak on 50-200, not every enemy is affected by sneak
    Also pretty sure certain mobs are detectors already. Some could spot me through Hide at normal visible detection range.
    (2)

  3. #323
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Deceptistar View Post
    your char is gorgeous
    it is a deterance, if youre smart. maybe youre used to 4 healer comps, where the stacking regens are cool. im not. im used to pretty much any number of comps you can think of. mimics that level resist stun. and alteration gives you a slight chance at bonus exp dropping one shot mandragoras. tell me - at max level why are you aiming to proc mandragoras that give you lots of experience? is it so you might hit the fabled level 61? You wont, anyone here can tell you that doesnt happen. 60 is the maximum, for potd and all other content until the cap is increased.

    SO your other option is mimics. A chance to drop brown chests, which might drop a mimic instead of a pomander. Do you yet see what I am talking about? abd that drop rate has to be about 15 or less for real.
    (0)

  4. #324
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Shurrikhan View Post
    also pretty sure certain mobs are detectors already. Some could spot me through Hide at normal visible detection range.
    It is already the case, there are at least 3 enemy types on the later floors that detect sneak, which I like. It means that as a Ninja I really do have to sneak around these enemies to get chests or I set off the whole room. My response was saying that if they don't want sneaking to be the meta then it's easy to fix by making all mobs detect you (I hope not, sneaking is fun and finally relevant)
    (0)

  5. #325
    Player
    Astral145's Avatar
    Join Date
    Mar 2015
    Posts
    375
    Character
    Astral Flame
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Honestly I was hoping for more of a Dioblo 3 Rift kind of format. To me this was just a zergfest with no real rewards or anything major. All you get is a weapon o.O? Where is the armor or perhaps special crafting mats for special glamour that is specific to POTD. I just dont understand why SE dropped the ball on this. It was fun the first time around bc it was new but at the end of floor 50 you realize that this was garbage...

    Over all i give the content 3 out of 10. The only reason I give it 3 out of 10 was being able to get a descent i235 weapon. The rest of POTD was terrible just mindless boring content Everything about it was terribly designed.
    - Groups: If you want to form a party why not just make it just like any other dungeon in the game. Simply form a party and go in and who ever has the lowest floor in the group saved is where the group starts. At least they got the random queue up right.
    - Mindless content: No real threat. No Team Work. No THINKING AT ALL. A drunk buffoon who never played the game could have cleared POTD. I can understand making floors 1 - 10 for brand new players. I can understand making floors 11 - 20 for semi new players (lvls 30 -50). But floors 21+ should have been for the end game crowd. There should have been tone down raid mechanics (AOEs, tank busters, team work, Creative Thinking.... you know content that actually makes you use your brain).

    This game is really losing its identity. Devs are relying purely on RNG and gating gear behind weekly content to keep players Subbed. In all honesty if they keep going down this road dedicated players will start looking else where. Numbers dont lie F2P games bring in far more money then sub mmos. There is a reason for this and that is the content itself keeps players coming back.

    Lets look at Neverwinter. Its a fairly dated PC F2P mmo that was just brought to the PS4 a month or so ago. Its free so i gave it a shot. The graphics are dated but its not bad. But what really made me want to keep logging back in was the combat and gear system. Its pretty good. The combat system is definitely faster than FFXIV and you can have multiple paths per class. The stats are not generic like we have in FFXIV. You actually have to tailor your gear around the build you are going for. You have to rank up enchantments. You have to spec into the right stats and other stat building options to perfect your build. Skill Points actually mean something and really creates more freedom in the builds you want. You even have to put points into the battle skills you want to use just make them more powerful.

    The combat system itself will keep you constantly striving to pinch out that extra bit of damage. you will always be respecing and testing different loadouts. Its not press 1, 2,3, 4 5 button combat system. You have cause and effects..... Do A before B then apply B to make C then charge C to scatter D then reapply A to prevent Z with other applications in between. Another brilliant application is you can actually dodge attacks and I dont mean just move out an AOE field.

    Oh and one more thing worth mentioning about Neverwinter the Guild system is absolutely amazing. It forces you to make friends and be part of a community. Not only to level up your character in the Stronghold (open world area near your guild town) area where mobs are a real threat to u but to run events so you can get rewards that you turn in to the guild NPCs to help level up your guild.

    So yea till I see FFXIV actually try to improve not only the content but also the gearing and combat systems I dont think I will be returning any time soon. Neverwinter is F2P with a pretty descent cash shop to spend that $15 FFXIV monthly Sub. It has a really fun combat system with some really fun content to boot. Anyways hope to come back but it will be up to the Devs.
    (1)

  6. #326
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Critical-Limit View Post
    There's ways to force you to kill mobs.

    1.) chests can drop from trash.
    2.) you can have 2-3 mobs transfer to new rooms, then wait a bit, then repeat. This would make you want to kill them so they don't sneak up on you.
    3.) new objective/mechanics could have you doing so.

    But yah, ANYTHING you can skip, you probably will want to lol
    Chests can drop from trash.
    (2)

  7. #327
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Quote Originally Posted by ADVSS View Post
    it is a deterance, if youre smart. maybe youre used to 4 healer comps, where the stacking regens are cool. im not. im used to pretty much any number of comps you can think of. mimics that level resist stun. and alteration gives you a slight chance at bonus exp dropping one shot mandragoras. tell me - at max level why are you aiming to proc mandragoras that give you lots of experience? is it so you might hit the fabled level 61? You wont, anyone here can tell you that doesnt happen. 60 is the maximum, for potd and all other content until the cap is increased.

    SO your other option is mimics. A chance to drop brown chests, which might drop a mimic instead of a pomander. Do you yet see what I am talking about? abd that drop rate has to be about 15 or less for real.
    The % of me getting so many healers in hundreds of runs is near abysmal. Hell most times we never had tanks. But more than 2 healers in F41 is pretty dangerous if doing hard way. But yea, Mimics are not hard >,>
    (1)
    FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
    Currently moved to Leviathan
    I remember the Alpha days when even breathing lagged you

  8. #328
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Once you are LV60, there really is no reason to use Affluence. You're better off using Fortune + Rage if you really want to farm for coffers once you it 60.
    (0)

  9. #329
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,997
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Once you are LV60, there really is no reason to use Affluence. You're better off using Fortune + Rage if you really want to farm for coffers once you it 60.
    I don't see what your level has to do with Affluence at all.

    Being level 60 doesn't stop the desire for silver chests, particularly considering by the time you're 60 you are probably on the last stretch of floors where silver chests have the greatest chance of upgrades at higher gear levels.

    My best F41-50 runs have been from premades, due to being able to bring 3 Fortunes and Affluences in from previous floors. It makes a big difference in potential gear yield.

    You're better off using Fortune + Rage if you really want to farm for coffers once you it 60.
    You know something that might help you acquire those pomanders a bit more easily? That's right, Affluence.
    (4)

  10. #330
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Oh I'm dumb. I got alteration mixed with affluence. GG me
    (0)

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