Recently it feels like its become the Palace of the Sneak.
Players just sneak past, and open chests
Before it use to be so busy w/ cleric stance and you learned hella lot of multitasking.
Now its like... Cleric Stance? Nawwwwwww...
Recently it feels like its become the Palace of the Sneak.
Players just sneak past, and open chests
Before it use to be so busy w/ cleric stance and you learned hella lot of multitasking.
Now its like... Cleric Stance? Nawwwwwww...
Last edited by Deceptistar; 08-20-2016 at 05:37 PM.
FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
Currently moved to Leviathan
I remember the Alpha days when even breathing lagged you
These first 50 lvls are an introduction that's all. The better test of Deep Dungeon will be how it develops from here on in.
I'll be surprised if it's not added to DF for later levels, as the increasing difficulty will probably demand a standard group format.
Even so, Yoshi P has stated that not all players will be able to get to 200 due to the difficulty escalation.
With this increasing difficulty I'm hoping for a change to the wipe mechanics at later levels, making it similar to dungeons or at least giving the group a 'one more go' mechanic at this boss/level.
There's been lots of suggestions put forward by the playerbase, and hopefully the next stages will see some of these.
Last edited by Teraluna; 08-20-2016 at 06:13 PM.
when everyone hits 60 and youre racing the clock it better be a sneak im serious! what are you gaining from killing mobs and staking more time up for completion? I bet most of these people have cleared and have some ptsd potd donts in their head. dont no 1 : dont split from party - realty: first 20 floors youre probably ok. last 30? probably a death wish, maybe a full wipe.
you can get to F41 with around lv 58-60 at the start of F41 and then to 60 in F45 or so killing most if not all mobs,when everyone hits 60 and youre racing the clock it better be a sneak im serious! what are you gaining from killing mobs and staking more time up for completion? I bet most of these people have cleared and have some ptsd potd donts in their head. dont no 1 : dont split from party - realty: first 20 floors youre probably ok. last 30? probably a death wish, maybe a full wipe.
with ample time left over for boss, a good 20min or so, and that not being a perfect group :O
Thats what we did before they tweeked the silver chest rate and we had to run HUNDREDS just for a single weapon if our luck was crap.
somehow the newer runners seem to have a hard time accomplishing this.
For example I use to be able to Cleric stance up until F41, where after F41 you dont want it cause circumstances can change from good to awful in a blink.
(I like to be on the safe side. maybe super healers can do it)
But lately i cant even cleric stance in the lower levels cause they soak up so much dmg =/
From playing now and then, i feel there is a significant difference in, at least in healer point of view,
how busy you are (cause they use to kill everything, we were used to being super focused busy)
Killing all + traps etc spawns with ample time were a tiny challenge in itself.
If there is lv 200s added in the future, i have some doubts the newer methods can go through this smoothly past floor 50 if its so laid back as it is now.
I doubt the future levels will be NON hectic, and 90% of the current runners are already having problems
And yes it is severely laid back playstyle compared to before.
Last edited by Deceptistar; 08-20-2016 at 06:47 PM.
FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
Currently moved to Leviathan
I remember the Alpha days when even breathing lagged you
once u are 60 there is no reason to kill anything ....so whats going to change in 50-200? because we are going to sneak everyhting after hitting 60
I suppose you must be one of those people that dont use Affluence after 60 >> cause sneaking past and killing one or two wont really affect affluence rate on mobs might as well toss it
(similiar a bit to the law of large numbers)
Last edited by Deceptistar; 08-20-2016 at 07:05 PM.
FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
Currently moved to Leviathan
I remember the Alpha days when even breathing lagged you
would you really use affluence after level 60? any more chance of mimics is suicide at that level, they cant even be stunned from infatuate. hey SE i want a to give an enemy a 10 min bleed debuff on one of my dps jobs n the future, also paralyze its fair enough for pve why shouldnt we get that?
Edit: SAM gets 10 min bleed debuff we all wi. good for pvp even after they die its still there forever ticking death.
Last edited by ADVSS; 08-20-2016 at 07:06 PM.
You make it seem like affluence is actually a deterrence if its a mimic.....would you really use affluence after level 60? any more chance of mimics is suicide at that level, they cant even be stunned from infatuate. hey SE i want a to give an enemy a 10 min bleed debuff on one of my dps jobs n the future, also paralyze its fair enough for pve why shouldnt we get that?
Edit: SAM gets 10 min bleed debuff we all wi. good for pvp even after they die its still there forever ticking death.
Only reaction we had was "AW crap its not a 1 shot pygmy!"
Thats pretty much the diff. of now and then i was talking about. Stuff that was a non issue before, people have problems with now.
And in the future we will have harder levels.
FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
Currently moved to Leviathan
I remember the Alpha days when even breathing lagged you
There's ways to force you to kill mobs.
1.) chests can drop from trash.
2.) you can have 2-3 mobs transfer to new rooms, then wait a bit, then repeat. This would make you want to kill them so they don't sneak up on you.
3.) new objective/mechanics could have you doing so.
But yah, ANYTHING you can skip, you probably will want to lol
Actually lets get back to pox as a whole, theres no reasona debuff that can only be cleansed by a random chance item that has no high regard drop rate should ever last that long. ever. make it esuna/leeches/detrimental whatever or understand not any or most parties ever have a party, reduce it to 2-3 min tops, its an extremely unfair debuff for every pary comp since it cant even be cleansed from a healer
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