Quote Originally Posted by Brian_ View Post
Normal mode is a massive mistake. Level 5's CEO was right in pointing it out to Yoshida.

First off, it kills off a lot of the hype and anticipation behind the story and big reveals. I can only imagine how anticlimactic it would've been to defeat Nael van Darnus, Louisoix, or Bahamut if all it took was 10 minutes with maybe a single wipe. These enemies are supposed to be a threat to the realm. They should feel more substantial to defeat.
*ponders* A flaw with every player being the warrior of light and leaving no room for supporting roles? What if we all WEREN'T the world's "only hope." What if the normal mode was the challenge and the minstrel's ballad was the easier story mode to share the tale that becomes accessible as legend spreads. Could community incentive be designed around only making story mode available after server first clear (and maybe a later patch as a last ditch time based release.)