I was fully aware of the past inclusion and departure of regiments. And i was aware of the elemental wheel being stripped from the game. The wheel has been stripped from the game and redistributed to different classes. But magic itself still exist. My skillchain concept is not based around the wheel. It is based around skills and spells being color coded in the hotbars so synergy is acheived without resorting to bringing the wheel back.
Job favoritism was a design flaw, one that wouldn't have to be repeated here. We humans learn through experience and iterations. One fault does not cause one to keep starting from scratch. 90% of game systems are an iteration of a system that came before.
The regiments released flawed in execution and was never iterated on enough to make it worthwhile, it was scrapped with the choice to remove depth from party play to make solo rotations the standard which rely on party synergy less. It's kind of hard to mess up what you don't even attempt to do isn't it?
https://www.youtube.com/watch?v=7Xcg...PdzFH5gBOXQNUd
Most videos who doesn't come from WoW or a similar mmo has the same opinion on the combat and this guy in the video came from WoW. People who come from action mmos. The common fad in the industry is open world systems, dynamic systems, spectacular visuals. Is an mmo supposed to go the opposite to gain praise?
I don't think GTA would be as popular if it minimized it's grandiose to improve convenience or stability. You see constant videos of glitches and bugs but it is still the best selling game of current games.
http://www.mmorpg.com/showFeature.cf...e/10383/page/1
Has FFXIV won any awards lately? Beside the outstanding comeback from the initial launch? To my knowledge 2013 was the last big hurrah.
The irony is this game is more difficult than XI is in terms of reflexes and this is an rpg. I am not wanting twitch or difficulty like some ask for. I want a more cerebral experience when playing with other players on a one to one basis. GW2 is the closest things to cerebral synergy but I don't like the flavor of it, it's too actiony.



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