Quote Originally Posted by Ametrine View Post
That would be the likely source. They could use hammers and maces as their main weapon. The version in FFExplorers had a handful of defensive buffs that could translate, too.

Plus, if monk in Ala Mhigan, then Geomancer in their Feng Shui Warrior style could have roots tied to their city.

They could even incorporate the traditional Geomancy skill by have a few cooldowns/attacks that have a different added effect that changes depending on the environment.
Something tells me they would end up doing it like monks fist of wind/earth/fire but perhaps like "Aura of Forest/mountain/sea" or such to allow them access to all skills at that time, like a small animation involved grass popping around the Geomancer (kinda like Sephs ultimate) and so on for it. While I would prefer it be based on the enviorment, I'd assume once it gets added all boss battles from then on would have to allow the Geomancer to not be shunned cus of the terrain.