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  1. #1
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Jennika View Post
    Unfortunately right now the game is the exact opposite of this. Just like everything up to now, come patch 3.4, everything not labeled "Savage" or "Extreme" will hand out trophies for participation. In my opinion this is the biggest problem we have.
    Honestly, with Normal mode being there, Savage should always be ilvl synced. Make the title, achievement, and mount/minion, and gear despite being outdated still be something to be proud of. SCoB Savage's titles mean nothing because you can jump in at unsynced lv.60 and destroy all four turns.

    This would keep this content in it's challenging state even if we jumped into 5.0.

    Quote Originally Posted by Skivvy View Post
    If this is all that you've garnered from the thread, it would seem you've only been skimming and coming to your own random conclusions.
    Is he wrong?
    (3)
    Last edited by Velhart; 08-09-2016 at 01:45 AM.

  2. #2
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Velhart View Post
    Honestly, with Normal mode being there, Savage should always be ilvl synced. Make the title, achievement, and mount/minion, and gear despite being outdated still be something to be proud of. SCoB Savage's titles mean nothing because you can jump in at unsynced lv.60 and destroy all four turns.

    This would keep this content in it's challenging state even if we jumped into 5.0.
    Level and ilvl sync is like the red-headed stepchild in this game despite being potentially one of it's greatest assets. Pretty strict ilvl and level sync ought to remain in force on savage and EX content for a minimum of 4 patches and rather than unsyncing the content after that, the ilvl/level synch should be relaxed a fair bit, and that's how it should stay forever more. That way, the actual difficulty of the Savage/EX content is somewhat preserved for a complete year or more, and afterwards, although it's made more accessible, it becomes much easier due to the much more relaxed sync.

    Content in general has been poorly served buy the level sync, the addition of an unsync'doption ought to also have coincided with a tighter sync in general to restore some of the challenge of early content. For players claiming to do things for the challenge this should not be a problem, and for players who don't want to be syncd thhey don't have to be. Everybody wins.
    (0)

  3. #3
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Velhart View Post
    Is he wrong?
    Well... yeah, he's pretty much wrong. As was mentioned, not having the l33test equipment did not exclude you from anything in FFXI. Therefore, it's silly to assume that folks waxing nostalgic about FFXI itemization are looking for an excuse to exclude people.
    (8)

  4. #4
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by LineageRazor View Post
    Well... yeah, he's pretty much wrong. As was mentioned, not having the l33test equipment did not exclude you from anything in FFXI. Therefore, it's silly to assume that folks waxing nostalgic about FFXI itemization are looking for an excuse to exclude people.
    Now wanting a 1 for 1 copy here in XIV. But I wouldn't mind somethings carrying over. But yeah, no ilvl there, only time you got excluded from stuff was hardest of the hardcore endgame or if you were an assh-hat.
    (0)

    Adventure Journey Concept: http://goo.gl/b6SyTh

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  5. #5
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by LineageRazor View Post
    Well... yeah, he's pretty much wrong. As was mentioned, not having the l33test equipment did not exclude you from anything in FFXI. Therefore, it's silly to assume that folks waxing nostalgic about FFXI itemization are looking for an excuse to exclude people.
    Before Abyssea (and sort of during), gear really wasn't as important as people made it out to be. We could gear up with stuff you buy from the AH, and some stuff which was bought was still extremely useful in endgame content for many years (e.g. elemental staves). Part of the reason on that though was because of the lack of much gear with special and secondary stats. Ahh the days when whiffing and resistances was part of endgame because of there only being a handful of accuracy boosting gear/items lol.

    So yeah, I agree, the guy is pretty much wrong on the matter. Relics were the end-all weapons of the game for a period, but they were NEVER necessary to complete content and rarely seen as a requirement among groups. Today is a different matter, since it absolutely is a practically mandatory thing to have an REM weapon (especially shield if PLD), but I'd wager practically no one here plays XI anyway now. Especially because if anyone did use that as a means to point out something bad here, it'd have to be said that you can solo your way to it now, or if you're rich enough, buy your way for most of a relic or empy.

    Quote Originally Posted by Sandpark View Post
    Now wanting a 1 for 1 copy here in XIV. But I wouldn't mind somethings carrying over. But yeah, no ilvl there, only time you got excluded from stuff was hardest of the hardcore endgame or if you were an assh-hat.
    Technically ilvl has always existed there, if the current model is anything to take away from how the old worked. There were clearly better stat equips of the same level, back then. Hell, the most obvious being the HQ equips. We were just never given the visual representation of it.
    (0)
    Last edited by Welsper59; 08-09-2016 at 04:28 AM.

  6. #6
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Welsper59

    Technically ilvl has always existed there, if the current model is anything to take away from how the old worked. There were clearly better stat equips of the same level, back then. Hell, the most obvious being the HQ equips. We were just never given the visual representation of it.
    One HQ isn't a Ilvl. Ilvl raises incrementally every few months. If that were true there would be a Normal, HQ, HQ+1, HQ+2,HQ+3, etc, etc.
    (0)

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB