I think Alex was referring to me (even though I'm not the linkshell's leader). Though we are an event "endgame linkshell" and have been since launch our actual leader Deceptistar's first class to 50 was a crafting class. She didn't bot, and we have multiple people with nearly all crafts to 50. We have crafters who have amassed hundreds of millions of gil crafting, we have people who actually enjoy crafting, and we have people who spend the majority of their time outside of events crafting.
I never said any of those things you are accusing me of about Crafters. Ever. Also while I don't personally craft plenty of people in the linkshell including Alex do craft. His gripe is that Random Number Generator (luck), and wealth are as of right now the largest determining factors in getting max slotted materia best-in-slot gear.
Whereas getting the top tier drops from raids requires skill and coordination (and for most crafted+materia slotted gear) as well. I don't think him or anyone from our LS is advocating dropping upper tier crafting in general (most of us have long been supporters of hybrid models that require both crafting and upper tier content drops).
Please don't put words in my mouth. I have never accused anyone of botting, and I have nothing against crafters (as I said), I just think that standard crafting alone (using extremely common materials like raptor skin, or cobalt even) should reward players with ultimately much better gear in every or even just the majority of slots if those players are also willing to invest the time and effort to tackle high end encounters with an entire group (or linkshell) of people.
I don't care either if raids drop best in slot gear, I just want them to reward us with something that will continue to progress our characters, because in any RPG progressing your character is paramount.