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  1. #71
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    I've been leveling nin, and I'm hoping this doesn't mean I'm supposed to spam death blossom on a group of mobs at the expense of any other skill... it does a pitiful amount of damage and shares the same gcd so its not like the ninjutsu which can be thrown in between the steps of the primary dps chain...

    Don't get me wrong, I use it and the two aoe jutsu on groups, but I've seen some Ninja just spam deathblossom and nothing else as though it doesnt matter what kind of damage it does, just as long as it hits everyone...
    (0)

  2. #72
    Player

    Join Date
    Jan 2016
    Location
    Chicago IL
    Posts
    384
    This is something I kindof do that might piss people off, but I'm that guy who tells everyone at the start I'm either learning, training or, not very good to my liking at my class at the start. I do this so everyone knows where I am. If not that I often say something to the lines of " It's up to us to save the planet. Lets not let the planet down." Or something to that effect. I can see where it might be an eye roll, but the and the lols at the start are worth it.
    (1)
    Last edited by cammi; 08-02-2016 at 11:38 AM. Reason: Took out something that was corrected.

  3. #73
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by WinterLuna View Post
    Sometimes tanks will wait for their cool downs before a pull, which is absolutely fine to do. It's better than running into a group of mobs and the healer having to spam cure because he has no cool downs.
    Runaway healers are annoying, yes. If you get aggro you should stand still and allow the tank to take the mobs from you.

    Some AoE's are situational, a DRG is going to get 3 mobs down much quicker using single target than AoE. Some AoE's are also not worth using the TP compared to just DPSing them down single target.

    Nobody is obliged to speak to you, some people are quiet by nature or may have had a bad day. If they're playing well, you shouldn't really be complaining that they don't speak. I agree with asking for tips though, that's a different matter if it's going to affect the party.
    I call BS on this. No where in my years of playing this game was I ever required to wait for cool down to pop back up. Even after a wipe in a primal EX run I never waited or asked to wait for a cool down. Its usually a DPS or healer asking to wait because they are squishy. 90% of the time healer is to busy spamming AOE attacks rather than healing me.
    Dungeons are face roll easy, waiting on cool downs is pointless.

    A good DRG will use proper buffs then spam Doom Spike while adding a Combo Action of Heavy Thrust and Ring of Thorns and maintaining TP on each pull. A bad will spam nothing but Ring of Thorns.

    A good healer will run to the tank if they have adds on them and then AOE Holy or Bane on them for revenge. Bad healers run away from the tank for some reason. Tank stops chasing them, healer runs to tank... FFS
    (1)

  4. #74
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by Seig345 View Post
    I've been leveling nin, and I'm hoping this doesn't mean I'm supposed to spam death blossom on a group of mobs at the expense of any other skill... it does a pitiful amount of damage and shares the same gcd so its not like the ninjutsu which can be thrown in between the steps of the primary dps chain...

    Don't get me wrong, I use it and the two aoe jutsu on groups, but I've seen some Ninja just spam deathblossom and nothing else as though it doesnt matter what kind of damage it does, just as long as it hits everyone...
    yeah, every aoe deals less damage than single target moves, you should use it if tank pulls a lot of enemies, since you can't run out of TP if you just use your normal single target combo against normal enemies or just dot every enemy,
    (1)

  5. #75
    Player
    Rhyku's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    223
    Character
    Estinien Wyrmblood
    World
    Tonberry
    Main Class
    Sage Lv 90
    Oblivious tanks who are totally ignoring the fact that they've lost aggro one a mob in a and the mob is happily wailing on the healer.
    Bonus points if one or both DPSs also completely ignore it. More points if healer is yelling in party chat for tank to take aggro and no one bothers.
    (2)
    Achievement Unlocked: LOLGOON

  6. #76
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    Scared Tank
    - Maybe they're not confident in their tanking skill so they might need full tp or some cooldowns to put their mind at ease.
    Annoying Level for me : 2/5 (sure,i can wait)

    Runaway Healer
    - Skilled Tank can take mobs back pretty fast unless that healer purposely sprints in the opposite of tank's direction
    Annoying Level for me : 3/5 (i'm not even main tank but still feel annoying)

    Dps that ignore their AOE skills
    - this won't be a problem if I play mnk or blm But If I play as goon,I will starv for tp no matter how good my tp management is ... so,yeah,its annoying.
    Annoying Level for me : 4/5

    Ghost People
    - Ghost ppl never be a problem as long as they know what they're doing BUT if they're not and don't speak up or communicate then we votekick them.
    Annoying Level for me : 1/5
    (1)

  7. #77
    Player
    Sigiria's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    410
    Character
    Nergui Dotharl
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Seig345 View Post
    I've been leveling nin, and I'm hoping this doesn't mean I'm supposed to spam death blossom on a group of mobs at the expense of any other skill... it does a pitiful amount of damage and shares the same gcd so its not like the ninjutsu which can be thrown in between the steps of the primary dps chain...
    Well you can do whatever you want but if there's more than 3 mobs then you're definitely doing less damages if you're not using death blossom.

    it's simple math. On a pack of three mobs if you're attacking one mob with your mono target combo at level 60 it does something like this:
    1100+1400+2100 = 4600

    but with death blossom
    (800x3)+(800x3)+(800x3) = 7200

    You're already doing almost half the damage with only 3 mobs, if the tank pulled 6 mobs it raise this number to 14400 while you keep doing a 4600 damage combo instead...

    Plus out of the 3 melee, nin is the one that don't starve as much for TP, can put a doton that will crit every dot with kassatsu and can use katon every 20 seconds giving the nin a really decent aoe dps for a melee.
    (3)
    Last edited by Sigiria; 08-02-2016 at 01:37 PM.

  8. #78
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    Quote Originally Posted by Sigiria View Post
    Well you can do whatever you want but if there's more than 3 mobs then you're definitely doing less damages if you're not using death blossom. [...]
    I will keep that in mind, then.
    Not 60 yet but in darkhold i noticed it did something like 66 dmg per mob, which just felt like it definitely did not add up in the grand scheme, but will keep trying it and see for myself.
    (0)

  9. #79
    Player
    Sigiria's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    410
    Character
    Nergui Dotharl
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Seig345 View Post
    I will keep that in mind, then.
    Not 60 yet but in darkhold i noticed it did something like 66 dmg per mob, which just felt like it definitely did not add up in the grand scheme, but will keep trying it and see for myself.
    Oh then yes you probably don't have the lvl48 trait that boost the damage of death blossom
    (0)

  10. #80
    Player
    FinaSel's Avatar
    Join Date
    Feb 2016
    Posts
    646
    Character
    Fina Sela'dor
    World
    Carbuncle
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Kahnom View Post
    Dps that ignore their AOE skills
    This one time, in the Vault, the BLM never used Flare even once.
    But used Fire II a lot.
    (0)

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