Quote Originally Posted by Shurrikhan View Post
...shortage of cross-role responsibilities (especially for DPS party members) or versatility.

[Not saying I want every roll to be able to heal or tank, but they should have a way of getting around or restoring damage, whether that be by kiting, killing, swapping off, or whatever else. No one should 99% of the time be concerned only with their parse, or in addition only to minimizing their own raid-damage taken). I'd like to see more abnormal compositions, more alternate ways of approaching a given problem or encounter. And yet we're mired instead in CC immunities, etc.]
I like the way you think. I play Summoner and right now the most exciting/creative thing I get to do is raise someone if we're struggling, and I've actually been scolded by the Tank(s)/other DPS for doing it a few times! Sure, when the healer raises someone, everyone is grateful, but if I do it I'm "playing my class wrong" and "forcing everyone to read my stupid raise macro"...