Hello there, I was wondering if this would be reasonable future job tweaks before 4.0 release. Tell me what you think. I really hope the staff of Final Fantasy XIV sees this.

Black Mage:
Astral Fire - Before: 12 seconds. After: 15 seconds.
Manawall - Now nullifies physical damage up to 30% of maximum HP.

Dragoon:
Heavy Thrust - Now increases damage dealt by 15% for 27 seconds.
Elusive Jump - Now has it's cooldown decreased to 60 seconds.
Ring of Thorns - Combo action removed and now does 120 potency and TP cost increased to 140.

Bard:
The Wanderer's Minuet - Now increases damage dealt by 35%.

Machinist:
Gauss Barrel - Now increases damage dealt by 35%.
Heartbreak - Cooldown is now 15 seconds.
Suppressive Fire - Range is now increased to 25 yards.

Ninja: Sneak Attack & Trick Attack, no longer share a cooldown.
Hide - No longer reduces movement speed.