Hmm... Let me say what I think about PotD after getting my weapon and all.
It took me 6 runs from 1-50 to get my first Padjali Weapon. 300 floors in total. 2 days worth of grinding for me (casually playing).
The rewards are exceptional, so saying there is no reason to do the content because there are no worth rewards is not true. You can get tier V materias, a mount, minions and a weapon with the same ilv as the newest trial, and some have better stats than Horde ones (SCH and BRD one comes to mind - don't start me on SKS vs. DET).
Experience is also high. It gives you about the same bonus EXP a leveling roulette would give you, and it goes even higher the more you go on (I got 800K+ experience on my Summoner for completing 41-50).
Tomes are nice too, you can even get sufficient lore from there to cap for the week, if you go with a level 60 class.
That said, I am aware that this type of content is NOT for everyone. This is designed like a grindy dungeon crawl, where you get rewards by killing mobs and exploring rooms even though they seem empty. It's a mix of old school Final Fantasy/RPGs and games like Ragnarok Online. The frustration of getting mimics most of the times is part of that. This is a very niche content, I agree, but it was extremely well designed. Patch 3.35 is a mid-patch, and on a game as expansive as this one, I find it funny (not to say otherwise) that some people are pissed for the content not catering to them. Savage doesn't caters to me and it's as niche as PotD (or even more niche), but that's ok.
I hope the DEV team continue to expand on the Deep Dungeon as it goes on, because it's an extremely rich content - lore and gameplay-wise - that can be polished to be a complete different and exciting experience from all other content currently in the game.
Floor does not determine any upgrades on the enhance.
Player Level determines if the upgrade is available on the enhance.
Floor determines the sync.
The enhance level determines what level you are required to be to enhance by a modifier value of 2x.
+29 requires you to be level 58 minimum +30 requires level 60. If you speed run through and keep getting to the last boss by 58 you will never get a +30 upgrade. If you are 58-60 by the time you hit the 41-50 block you have the ideal amount of chances to upgrade to +30.
Speed running works for potsherds, but its completely detrimental to aetherpool enhance level grinding.
I am fairly certain you're not correct about this, but it seems like everyone has a different answer that they are sure is correct.Floor does not determine any upgrades on the enhance.
Player Level determines if the upgrade is available on the enhance.
Floor determines the sync.
The enhance level determines what level you are required to be to enhance by a modifier value of 2x.
+29 requires you to be level 58 minimum +30 requires level 60. If you speed run through and keep getting to the last boss by 58 you will never get a +30 upgrade. If you are 58-60 by the time you hit the 41-50 block you have the ideal amount of chances to upgrade to +30.
Speed running works for potsherds, but its completely detrimental to aetherpool enhance level grinding.
I am disappointed at the time limit. We need at least 90 minutes.
Considering its been working exactly like that ever since I found out? Makes me feel like leaving any group I wind up in that demands a speed run, or only doing the content with FC mates since we go in with standard party setups that can do large pulls and complete the dungeon at speed while hitting 60 at or right before the final floor block.
Also people have been reporting the exact same thing I said on reddit, as well as its success.
If it was based on the floor then explain why people who are speed running are constantly grumbling about lack of upgrades while those who are doing leveling clears are saying its not that grindy?
Again, I've heard people say completely different things reporting it as having it worked as they said. Anyway, this is kind of a silly argument that I don't want to drain my forum post counts on.Considering its been working exactly like that ever since I found out? Makes me feel like leaving any group I wind up in that demands a speed run, or only doing the content with FC mates since we go in with standard party setups that can do large pulls and complete the dungeon at speed while hitting 60 at or right before the final floor block.
Also people have been reporting the exact same thing I said on reddit, as well as its success.
If it was based on the floor then explain why people who are speed running are constantly grumbling about lack of upgrades while those who are doing leveling clears are saying its not that grindy?
That is simple to explain: People who speedrun do not really enjoy the content and just want the rewards ASAP, thus, every second spent in there feels longer for them than for people who happily take the extra time to clear everything.
Personally, my own upgrade from +19 to +20 was on floor 23, where my level was like 34 - definitely a far shot from 38. Also heard about people getting their +7 upgrade on level one after resetting and one guy was jubilating over his lvl 30 upgrade - on Floor 42 at level 59. It doesn't quite add up with the theory that it depends on level, so I'm a bit wary myself. I'm not ruling out that the level can be a factor, but I'm disinclined to believe it's the only one that matters. That goes against my own experience.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.