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  1. #61
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    Why am I not surprised that people are still complaining. They're damned if they do and damned if they don't.
    (9)

  2. #62
    Player
    Melorie's Avatar
    Join Date
    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    Just completed the first 10 floors with friends and it's pretty fun and relaxing. If you try to grind it like a crazy and make it with randoms I don't think that it will be that fun.
    (0)

  3. #63
    Player
    Fuma's Avatar
    Join Date
    Jan 2012
    Location
    Bastok
    Posts
    734
    Character
    Fuma Oyabun
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    How's the exp in there? Is it comparable to just leveling a job in dungeons or considerably less?
    (0)

  4. #64
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    oh another issue is gettting to 41 floor only to get told u arent strong enough .........back to floor 1 with u! ¬¬

    would be lovely to get to floor 191 and ....you arent strong enough
    (0)

  5. #65
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by Xlantaa View Post
    YOu're asked to turn this game into FFXI. They give you FFXI features. You're not still happy. Sorry, I'm starting think this is only trolling, and you will complain for anything, no matter waht is it.

    WHile you complain, I will enjoy this, It is great.
    Did the first 10 today while I had an extended morning home. It was fun, we got to a floor and we were all blinded. The traps, the items. I am guilty of being one of those that put my opinions based off of FFXI, and for this one I'm enjoying it. I'm not missing the individual stat decrease that you have to unlock or having spell casting restricted or abilities when you're a PUP or SMN..we did get silenced for 20 seconds or so and that was a bit scary..with a DRK / SCH / SMN / WHM party...

    I don't mind it. Scholar is insane in there, I went in as white mage. Might take my AST in there to level it up. I like the random parts. If anything it shows that some of the debuffs aren't powerful enough, like the blind that was applied. Then again, next floor..haste.
    (1)
    Last edited by Leigaon; 07-20-2016 at 04:22 AM.

  6. #66
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Seoulstar View Post
    Why am I not surprised that people are still complaining. They're damned if they do and damned if they don't.
    I think its more that the concept is good, but they don't make much out of it. Its kill these, then kill more, then fight boss. Be nice to see actual puzzle mechanics or something to at least make you stop and think carefully before proceeding.

    It goes in a similar manner as Diadem. The difference is that PotD has incentive to go back in.
    (3)

  7. #67
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Fuma View Post
    How's the exp in there? Is it comparable to just leveling a job in dungeons or considerably less?
    Yet to see any xp. Get to floor 5 or 6 a few times, die and lose all progress.
    (0)

  8. #68
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    From the talks it seems like a mix of ffxi nyzul and old days grind lvling.

    Looking forward to it

    * Patience is also a challenge that pple often fail
    (2)
    Last edited by Deceptistar; 07-20-2016 at 04:43 AM.
    FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
    Currently moved to Leviathan
    I remember the Alpha days when even breathing lagged you

  9. #69
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    761
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    I know people hate the whole 'carrot on a stick mentality' but the longevity of this system and its content are based around providing incentives. Once people get their weapons and the materia market crashes will people still be running this? That is something they need to ask, and I am afraid it will quickly diminish in popularity. The experience is slower than FATES. The gil reward is a fraction compared to Aquapolis when you consider time spent. The tomes are slower than just running dungeons. I think the system should just prevent you from getting the boss floor bonuses more than once a week, but instead make the gil, tome, and crafting reagent rewards much higher.
    (1)

  10. #70
    Player
    Icepick823's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Vhaela Rhathyne
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    It's barely like Nyzul. The only only thing they have in common is random layout. That's it. Bosses in Nyzul were harder. There were more challenges and objectives. Here, it's just kill a bunch of mobs. Rinse and repeat. Deep dungeon isn't bad, but it's lacking. Honestly, I'm getting real tired of "story" content being so easy. Just stop it. It doesn't need to be savage difficulty, but there's no reason why this couldn't be a challenge.
    (6)

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