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  1. #1
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Whocareswhatmynameis View Post
    I guess my only problem with that is, don't we already have like 30 dungeons that fill the same purpose? Even as low as lvl 17, there are like 3-4 dungeons you can do with low level friends already. Endgame is really lacking in FF14, hardcore or not This COULD have been something to fill in some more medium difficulty content like people have been asking for, but it's not.
    Do those 30 dungeons solo with level-synch and they are not clearable. Do them solo without level-synch and they are too easy.
    Deep Dungeon difficulty is where it have to be for solo challenges.
    (6)

  2. #2
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Whocareswhatmynameis View Post
    I guess my only problem with that is, don't we already have like 30 dungeons that fill the same purpose? Even as low as lvl 17, there are like 3-4 dungeons you can do with low level friends already. Endgame is really lacking in FF14, hardcore or not This COULD have been something to fill in some more medium difficulty content like people have been asking for, but it's not.
    Don't know any other dungeons you can level solo.
    (1)

  3. #3
    Player
    Lisotte's Avatar
    Join Date
    Jun 2013
    Posts
    339
    Character
    Lisotte Poena
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Deep dungeon is great, got to lvl 30 with a full party in a couple of hours, can't wait to get to lvl 50! The floor that had 3+ minotaurs spawning in was real hectic. It's kinda Nyzul easy mode, but then again FFXIV is kind of easy mode in general and as far as FFXIV's content goes (especially everything not raids or primals) this is the most fun thing I've done
    (2)

  4. #4
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    I am actually enjoying it myself and if you have been struggling with a new class or one you havn't touched in a long time this is a good chance to re-learn the class starting from level 1.
    (2)

  5. #5
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    my main issue is tha there is little to nothing to do outside killing stuff , traps arent visible at all (outside using that item) , 0 puzzles at all ,3 switchs that light on and 4th to open the door (add some movable jars for 1-2-3 players ) , or timing something (nyzul isle 100%) , u go there kill stuff that isnt even DUNGEON MOBS the hp is like overworld mobs , 2 shot everything and then the boss at 10th floor , only got to 41 and meh ....

    items are cool more dmg , less dmg taken , transform into succubus (that doesnt scale is 300 dmg no matter what lvl , at least puts vuln to 5 stacks :P)

    killing stuff mindless while searching for coffers.... put some jumps , some traps that need to ve avoided (fire (dots) , spikes (blees) , ice (snared) , make the dungeons DANGEROUS !

    the best thing is hearing old dungeon themes :3
    (4)

  6. #6
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    It is dangerous enough already. Go solo if you want challenge.
    (4)

  7. #7
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Going to wait few weeks see were this lands for content wise its new, so I'm waiting for that hype to die down abit before casting judgments although so far first impression it seems a very quick and very easy content with meh rewards.
    (1)

  8. #8
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    I guess my only problem with that is, don't we already have like 30 dungeons that fill the same purpose?
    No, we don't.

    The concept of Deep Dungeons is fundamentally different because it gives people something to work toward. The leveling dungeons that are already in the game are kind of one-and-done things with no worthwhile rewards for max-level players. Deep Dungeons, on the other hand, is an expandable content system that requires repetition to get through and ultimate rewards players with incredibly useful weapons that are viable for most of endgame.

    The leveling dungeons still serve a purpose for farming tomes, but Deep Dungeons offers an entirely new dynamic for players of most levels.

    This COULD have been something to fill in some more medium difficulty content like people have been asking for, but it's not.
    If anything, that's what Diadem should do once it's revamped, but we'll see. SE choked on it so bad the first time, I'm not exactly holding my breath for them to do a complete 180.
    (4)

  9. #9
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    I think the Deep Dungeon is okay.
    It's not revolutionary but it didn't flop as much as Diadem, so it gets a "Meh" from me. :B
    (3)

  10. #10
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    I haven't done it with a party yet so i don't know how easy it is in a group though peeps doing it in a group are much further in than me. But Solo it's pretty challenging, quite a few instant KO situations in there. I can agree a little bit more variety couldn't hurt and i'm all for that so long as they don't nerf the difficulty.
    (2)

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