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  1. #1
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    From the talks it seems like a mix of ffxi nyzul and old days grind lvling.

    Looking forward to it

    * Patience is also a challenge that pple often fail
    (2)
    Last edited by Deceptistar; 07-20-2016 at 04:43 AM.
    FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
    Currently moved to Leviathan
    I remember the Alpha days when even breathing lagged you

  2. #2
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    777
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    I know people hate the whole 'carrot on a stick mentality' but the longevity of this system and its content are based around providing incentives. Once people get their weapons and the materia market crashes will people still be running this? That is something they need to ask, and I am afraid it will quickly diminish in popularity. The experience is slower than FATES. The gil reward is a fraction compared to Aquapolis when you consider time spent. The tomes are slower than just running dungeons. I think the system should just prevent you from getting the boss floor bonuses more than once a week, but instead make the gil, tome, and crafting reagent rewards much higher.
    (1)

  3. 07-20-2016 06:05 AM

  4. #4
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Raim View Post
    I know people hate the whole 'carrot on a stick mentality' but the longevity of this system and its content are based around providing incentives.
    I think they did good in the incentive department, theres 2 minions and a mount that give people incentive to run it at least 16 times... But I just feel it's a bit too easy, especially since it rewards lvl 235 weapons. It's easier than the regular dungeons we have now.I think this would have been a good opportunity to give ppl more endgame stuff to do besides grinding tomes and savage (which no1 does). Just kind of feels like a missed opportunity. I know there are more floors coming that are suppose to be more challenging, but god knows how long till that happens. And doesn't nullify the fact you will have to beat the 50-100 easy floors to get to the hard ones

    The content itself is decent imo.
    (1)
    Last edited by Whocareswhatmynameis; 07-20-2016 at 06:56 AM.

  5. #5
    Player
    Icepick823's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Vhaela Rhathyne
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    It's barely like Nyzul. The only only thing they have in common is random layout. That's it. Bosses in Nyzul were harder. There were more challenges and objectives. Here, it's just kill a bunch of mobs. Rinse and repeat. Deep dungeon isn't bad, but it's lacking. Honestly, I'm getting real tired of "story" content being so easy. Just stop it. It doesn't need to be savage difficulty, but there's no reason why this couldn't be a challenge.
    (6)

  6. #6
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Icepick823 View Post
    It's barely like Nyzul. The only only thing they have in common is random layout. That's it. Bosses in Nyzul were harder. There were more challenges and objectives. Here, it's just kill a bunch of mobs. Rinse and repeat. Deep dungeon isn't bad, but it's lacking. Honestly, I'm getting real tired of "story" content being so easy. Just stop it. It doesn't need to be savage difficulty, but there's no reason why this couldn't be a challenge.
    Was Nyzul soloable?
    How I see the difficulty in PofD:
    4 man party - easy mode (if you just want to rush through it)
    solo - challenge (have to think about how to pull, have potions ready to use, have to use the pomandes more often)

    Don't know how it is with 2 man
    (1)
    Last edited by Felis; 07-20-2016 at 06:29 AM.

  7. #7
    Player
    Zhamkyong's Avatar
    Join Date
    May 2015
    Posts
    282
    Character
    Nizbalial Vegalia
    World
    Phoenix
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Felis View Post
    Was Nyzul soloable?
    How I see the difficulty in PofD:
    4 man party - easy mode
    solo - challenge

    Don't know how it is with 2 man
    I found it changelling with 2. The first 20 level were kinda facerolling, but The dificulty spiked at the start of 21 floor. We had to be more carefull and nearly ran out of time. I miss auto res...
    (0)

  8. #8
    Player MaikoRaines's Avatar
    Join Date
    Jun 2015
    Location
    Basement dweller
    Posts
    472
    Character
    Maiko Raines
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    New content comes out and people are disappointed.

    Shocker...

    Next time I am going to have a betting pool going on how many people will dislike/compare to/complain on what they would of done different/better/at all.

    https://www.youtube.com/watch?v=irCpiVqtCP0 - This episode of The Simpson's describes it well enough...
    (2)

  9. #9
    Player
    Melorie's Avatar
    Join Date
    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    I do expect that the content gets a bit more complex later tho.
    (1)

  10. #10
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    As far as 'easiness' is concerned in think SE is accommodating to the current player base and how they are going about is pretty good.
    Most pple that play nowadays are those that prefer to abandon raid/trails after 3 or so wipes.
    (something unthinkable during XI days)
    So unless they have the luxury of a static, it would be hard to deal with a more 'challenging' deep dungeon from the get go.
    (Im sure SE knows that not everyone can find a static as not everyone lives in the 'main' time zones)
    (0)
    FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
    Currently moved to Leviathan
    I remember the Alpha days when even breathing lagged you

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