I know people hate the whole 'carrot on a stick mentality' but the longevity of this system and its content are based around providing incentives. Once people get their weapons and the materia market crashes will people still be running this? That is something they need to ask, and I am afraid it will quickly diminish in popularity. The experience is slower than FATES. The gil reward is a fraction compared to Aquapolis when you consider time spent. The tomes are slower than just running dungeons. I think the system should just prevent you from getting the boss floor bonuses more than once a week, but instead make the gil, tome, and crafting reagent rewards much higher.