No thank you. I main healer and am there to heal not DPS. My role is to keep people alive not to deal damage. SE has said that the content is designed so healer DPS is not calculated into the fights why would they add DPS into any bonus calculation?
No thank you. I main healer and am there to heal not DPS. My role is to keep people alive not to deal damage. SE has said that the content is designed so healer DPS is not calculated into the fights why would they add DPS into any bonus calculation?
Sounds like you might need to go to the Hall of the Novice and complete the healer training. They directly tell you to DPS if no one needs healing. And I don't mean to sound too harsh, but a system like this is designed for players like you.
Last edited by NovaLevossida; 07-06-2016 at 12:56 AM.
Good job this 'system' has zero chance of getting introduced then, as it's a pile of self-aggrandizing garbage.
Lost in all of this is the aim of playing an mmo - any mmo. That is actually enjoyment.
If someone likes playing the game and their groups are clearing content, then it doesn't matter whether their dps v heal output conforms to your imaginary pass/fail quota.
If you don't want to come across players who's main focus is enjoying the game, rather than fulfilling your work-not-play spreadsheet figures - the answer is simple - organize your groups with like minded players.
People clear the content ok and have a good enjoyable run. Thanks are given, and each player turns to the next thing they'd like to do.
But not here - now they have a 'Was I really good enough' quota to pass/fail - rubbish. Of course they where ok. The group enjoyed the run and content was cleared.
Don't go back to the drawing board with this - put the cover on it. Find like minded players, start your own spreadsheet focused FC if there's enough of you, and leave the people who actually play the game for enjoyment away from this elitist grading waffle.
Last edited by Teraluna; 07-09-2016 at 03:40 PM.
Why should the personal enjoyment of one player supersede the remaining three? If a player purposely hinder their own ability through sheer stubbornness, people have a right to voice their complaints. This isn't the same as tanks who only pull in small groups because content is designed with that philosophy in mind. Ice Mages, lack of Healer DPS and etc do not fall under that category as you are given tools to do far more, yet are simply refusing to.
lol I took that training and basically you do need to heal the NPCs or you epic fail and beat it not problem w/o atking. Heck the tank is so weak and if you stop healing him he can die easy lol.
If you don't DPS, I wont use my defensive CDs... so you at least have to work a little bit.
Then you can just heal? His proposal take in account both healing and dpsing. And if you heal a lot and no dpsing (due to mobs take long time to kill) it should be equal to ppl heal less and dpsing more (cause mobs die quicker)? Unless you meant healing as in cast a cure only now and then and afk most other time, then it will actually lower your chance on bonus. But then why should you get a bonus as everyone else when you only press a skill every 10 sec while other party members press a skill every a second or so? Most people play healer seems not to heal but to have chilling time in a dungeon![]()
Last time I saw someone say that and ACTUALLY met them in a roulette, they spammed cure 1 and 2 on a tank with 90% hp lol.
It's bad enough when any healer has this mindset, but you're a Scholar for god's sake...
Hey scholars only need to heal, we pay for this subscription, Netflix and other subscriptions we're using simultaneously. You can't stop us watching Netflix and doing what our job is, healing with my Eos and sic on.
/sarcasm
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