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  1. #181
    Player
    LeoDeSol's Avatar
    Join Date
    Jul 2011
    Posts
    22
    Character
    Leo Desol
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Mindx3 View Post
    Q: After the claiming system change in patch 1.19, I'm afraid everyone will be power leveling each other. What do you think of this?
    A: It depends on what you consider power leveling. I just want to make sure friends are able to help each other if they want to challenge content together.

    Yoshi-P has issues...

    As I mentioned in my post a few post up. I think the intention was that friends could help each other on things and each get a appropriate reward in XP based on each respective players level. Yes, a 50 could team with a 25 and kill level 50 things for the level 25 all day long, but the level 25 would only get the XP plus some chain bonus that a level 25 would get and there would be a cap on the bonus for killing a higher level. The 50 would get his XP as well. Win win, power level possible? absolutely, but not nearly what it is now. Now that 25 is getting a much higher XP level, the calculation mentioned in the patch notes is clearly not working and taking his lower level into account and/or the cap mentioned in the notes is clearly not working....
    (0)

  2. #182
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    I know that this entire situation is a whirlwind, and I am empathetic to the dev team. But I sure hope a rep graces us with their presence at some point, here.
    (4)

  3. #183
    Player
    Mindx3's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Myst Aura
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Travesty View Post
    Funny, nowhere in that answer does he say "I think someone should be able to get someone to kill mobs for them and go from 1-20 without doing anything."
    Hes pretty much confirming hes ok with power leveling which is pretty much having somone kill mobs for me without doing anything.
    The way im going to help my friend be able to challenge content with me is by having him tag mobs and me killing them so he can gain exp. untill he is around my level. I have issues too.
    (0)

  4. #184
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    You know, I haven't even thought of this until I saw a group of RMTs already exploiting this. Yeah, let's make it easier for them.
    (1)

  5. #185
    Player
    LeoDeSol's Avatar
    Join Date
    Jul 2011
    Posts
    22
    Character
    Leo Desol
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Issac View Post
    I know that this entire situation is a whirlwind, and I am empathetic to the dev team. But I sure hope a rep graces us with their presence at some point, here.
    Agreed. One way or another, a simple response of some sort is needed. If it is unintentional, which all common MMORPG experience point (especially Dqaure-Enix MMORGP) logic points too.. A simple dev post stating it is unintentional and being worked on would go a long way toward making people think twice about doing it. I like to hope so anyway. If it is intentional... well, free or not, I don't really want to level this way or play a game where everyone can level this way. I have a max level Rift character and get bored of that game partially because it is so easy to hit cap and is just about gear, rep, and PVP rank gated content and timesinks.

    This is just my opinion, but if this is not fixed soon, I think many more people will leave. They will either be bored at 50, where before they where at least having fun trying to get there, or they will be pissed at everyone else doing this. People leveling crafts with the craft changes will be hurt too, as the only heavily in demand gear and items will be for level 40 plus making the only way to level slowly while breaking even will be to farm your own mats and crystals since you wont be able to make much that players need until 40+ in a craft.
    (1)

  6. #186
    Player
    Travesty's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Travesty Eidolon
    World
    Coeurl
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Mindx3 View Post
    Hes pretty much confirming hes ok with power leveling which is pretty much having somone kill mobs for me without doing anything.
    That's absolutely 100% untrue lol. Hell, in FFXI powerleveling was generally just a mage outside the party tossing heals on the tank.

    I don't think the people who have a problem with what's going on now are necessarily completely anti-powerleveling. I know I'm not. But it should be limited at the very least. Level 50 mobs should not give full exp to a level 20 player when a level 50 in their party killed them. It makes no sense and no other MMO does it.
    (2)

  7. #187
    Player

    Join Date
    Mar 2011
    Posts
    122
    I got though the 1st 5 pages and was like ive read enough, some of us here have this old FF11 mindset where lvling had some kind of meaning but lvling has no meaning it's just a means to an end not an end itself if it was we would not have had so many peeved there was nothing to do at 50. also you may not think this but slow lvling hurts the game say i want to bring my fiends in to this game and im already 50 if they want to play with me they now got to lvl to 50 with out me or i could just PL them some might say "Just put in a lvl sync" but why make it harder on those who have been playing the game?
    (0)

  8. #188
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by Issac View Post
    Okay, this seriously needs to be fixed immediately.

    Now, before you all say, "Oh come on dude, why you gotta crap on something so awesome," honestly think about it. The consequences will be a domino effect that just might force SE to do a server rollback.

    Here's an example: I just got 25,000EXP in less than five minutes. From level 24 to 25 with a friend killing and chaining crabs for me in my party.

    The above is far far too extreme. Given these possibilities, and even more if she killed something at a higher level, everyone will exploit the crap out of this and no one will have a job below level 40 within a month. Do we really want this? Do we want to make the journey to cap so utterly pointless?

    I'm really concerned for the future of this game if this is what SE intended in this patch! This is bad, really bad. Please, SE, let's get an emergency maintenance and fix this before it is too late!
    Quick somebody call the WAAAAAAAAAAAAAHMBULANCE again.

    Don't abuse the system if you are going to complain about it you hypocrite. I like the new system but I do agree maybe the EXP is a tad bit high. YoshiP said he wanted it this way on purpose, I guess you don't bother to read the patch notes and other forum posts by the director. He wants the new players to level fast though too fast would be bad, but he wants the new players to be able to skip the grind for the most part so they can start doing content with their friends. Instead of getting shafted since the game has been out for a year most players have like 4-5 classes at 50. People in my LS literally don't have any classes even crafter classes under 30 or 40. How would a noob ever catch up to that?

    I think EXP gains algorithm should be adjusted but I would still like to see high exp gains on chain 5+ maybe a cap of like 800 EXP or something like that. This is FFXI, this game isn't hardcore timesink in the same fashion as XI and that is the approach they are taking it is a very casual friendly game and they are staying on course with that train of thought since the beginning of the game.

    Quote Originally Posted by Travesty View Post
    That's absolutely 100% untrue lol. Hell, in FFXI powerleveling was generally just a mage outside the party tossing heals on the tank.

    I don't think the people who have a problem with what's going on now are necessarily completely anti-powerleveling. I know I'm not. But it should be limited at the very least. Level 50 mobs should not give full exp to a level 20 player when a level 50 in their party killed them. It makes no sense and no other MMO does it.
    It's not untrue, he said it plain as day that he is completely okay with someone helping their friends level up in that manner. Also you made the exact point that no other MMO does this, that is why it will work.
    (2)
    Last edited by Dargoth_Draconia; 10-07-2011 at 08:19 AM.

  9. #189
    Player
    LeoDeSol's Avatar
    Join Date
    Jul 2011
    Posts
    22
    Character
    Leo Desol
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Mindx3 View Post
    Hes pretty much confirming hes ok with power leveling which is pretty much having somone kill mobs for me without doing anything.
    The way im going to help my friend be able to challenge content with me is by having him tag mobs and me killing them so he can gain exp. untill he is around my level. I have issues too.
    He said this just before 1.19 was released and if the patch notes are to be believed, it looks like lower level players should get level appropriate XP for these kills with a cap on bonus for the monster being higher than them. YES, power leveling would still be possible, but for a 50 to power level a 25, each kill, even a level 50 monster kill, would only net the level 25 an amount of experience similar to what that level 25 might get on his own killing a even match 25 mob, plus a little bonus for chains and it being higher than him, with a cap on the XP. Meaning, the level 50 would still have to kill a similar number of monsters as the 25 would have to kill on his own to level. Is it power leveling? Yes. Can the 50 kill more monsters and faster than the 25 could on his own? Yes. Hence the question being asked of Yoshi in the first place. But could someone pull 10 level 45+ mobs, AoE them down, and instantly ding a lower level? NO. The lower level would get more experience than normal, but it would still take a lot longer than the PLing going on now, and would be virtually worthless by the mid 20s to lower 30s. Most higher levels would tire of it long before getting someone close 40 and certainly would not do it regularly for multiple people. In a way, it would be much similar to power level in FFXI. It would speed things up, make them easier, but be a drain on the higher level and not a super benefit versus a balanced group anyway.
    (2)

  10. #190
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Dargoth_Draconia View Post
    Quick somebody call the WAAAAAAAAAAAAAHMBULANCE again.

    Don't abuse the system if you are going to complain about it you hypocrite.
    Put some actual effort into reading before slinging insults like that.

    Quote Originally Posted by Issac View Post
    I don't want to, that was a test. And the fact that it's this easy is disgusting. It can't stay like this.
    Quote Originally Posted by Issac View Post
    You obviously didn't read my next post. Or was it the third? Doesn't matter. Someone else had already said this, and I already responded. For your benefit, I'll say it again. Don't assume I'm a hypocrite.

    An LSmate and I simply tested it because we noticed ridiculous XP gains without even trying. So we put it to the test and tried to see just how ridiculous powerleveling was. Do I plan on doing this regularly? No. Do I plan to be complacent with it? Hell no. I mean, come on, chains when a member in your party is 25-30 levels above the mob? This is silly.
    (2)

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