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  1. #451
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Cakekizyy View Post
    You get i90 just from doing job quests.
    how much do vendors sell the start up gear in ishgard? isnt that like 125
    (0)

  2. #452
    Player
    Anzaman's Avatar
    Join Date
    May 2015
    Location
    Ul'dah
    Posts
    949
    Character
    Azi Kerilade
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by ADVSS View Post
    how much do vendors sell the start up gear in ishgard? isnt that like 125
    Buying full i115 gear for Paladin would cost 208,294 Gil.
    (0)

  3. #453
    Player
    Zadocfish's Avatar
    Join Date
    Feb 2016
    Location
    Gridania
    Posts
    161
    Character
    Doc Docdoc
    World
    Exodus
    Main Class
    Weaver Lv 37
    Quote Originally Posted by Anzaman View Post
    Buying full i115 gear for Paladin would cost 208,294 Gil.
    Which is to say, not very much at all if you have a gatherer/crafter leveled well and a good tolerance for boredom. And if you're playing an MMO of any kind, that's a very vital skill.
    (0)

  4. #454
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zadocfish View Post
    Which is to say, not very much at all if you have a gatherer/crafter leveled well and a good tolerance for boredom. And if you're playing an MMO of any kind, that's a very vital skill.
    Or just save your money and do your roulettes and weekly challenges.
    (0)

  5. #455
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    HW quest all award HQ gear , since the quests are one time only i see no issues with that , your 1 alt ? i guess u have some gil to buy some gear (npc or MB) , dungeons are a option too
    (0)

  6. #456
    Player
    Tisharu's Avatar
    Join Date
    Aug 2015
    Posts
    119
    Character
    Alincia Valeria
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Bourne_Endeavor View Post
    That's Pay for Convenience; very mild, borderline useless, convenience. You'll get upwards of 76,000 just by doing your challenge log for the week, which can easily be done through spamming easy content. Feathers are given to anyone using Recruit-a-friend and i70 is garbage. At level 50, you want the Ironworks gear immediately. So none of those perks mean much.
    Yes you can argue that those are pay for convenience and it isn't pay to win. Why, everything can be really fall in the categories of pay for convenience. I think anything that is exp boost, instant level gain to max level, skip all contents are pay to win. If you go to any Free to Play game with Cash Shop now their hottest selling items are Exp Boost. But here, it even worst since you don't even have to grind. Boom, instant max level and skipping all contents. I believed anything else like cosmetic, server changed, name changed, fall int he categories of not pay to win. I guess different people have different ways of interpreted what is pay to win.

    Keep saying it isn't pay to win is just supporting the cash shop and they will see how far they can really push this. What's next? Instant Anima grind because it is too long?
    (2)
    Last edited by Tisharu; 06-26-2016 at 12:42 AM.

  7. #457
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Tisharu View Post
    Why, everything can be really fall in the categories of pay for convenience. I think anything that is exp boost, instant level gain to max level, skip all contents are pay to win.
    Yeah, its absolutely pay 2 win. I remember when people wouldn't touch a MMO that sold xp potions that increased ur xp gain by 50% or so. Now ppl are totally fine buying potions that just give you 60 levels worth of xp. Man times have changed. The devs going to really have to sell me on the next expansion with features like actual difficult dungeons or something. Else I'm prob not going to buy it just to grind super easy dungeons for tomestones for another 2 years. I'm going to wait for a few announcements / interviews before i completely write off the game though. Adding level boosters and sellable subscription tokens is a good way to make me want to quit.
    (4)
    Last edited by Whocareswhatmynameis; 06-26-2016 at 01:03 AM.

  8. #458
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Warlyx View Post
    HW quest all award HQ gear , since the quests are one time only i see no issues with that , your 1 alt ? i guess u have some gil to buy some gear (npc or MB) , dungeons are a option too
    The quests rotate through different sets. You could fully gear 2-3 jobs.
    (1)

  9. #459
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Savagelf View Post
    things about story and WoW legion
    Good joke because i'm not going to play WoW Legion so your argument just went out the window. Also most people I have asked for this option say they don't care if its added and I told them but the DF would get worse and they all gave the same answer "majority of DF is bad most people just don't know it" and they are not playing WoW legion before making straw man arguments please think about it a bit more instead of throwing the WoW card. People keep saying this game is story driven that is understandable but the sad fact is majority don't really care for the story I know way too many people that just skip the story to get their dungeon/trial.

    I said it earlier why do you think they moved the dungeon earlier in the MSQ now because people complained they had to go through the whole story to get it when they don't care about it. Why do you think there is no trial in Hildebrand? People didn't want to do that story for their trials roulette so they made it not required. The sad truth is majority of people don't play a MMORPG for a super story driven game if people wanted that they could play a single player game.


    In a MMORPG I am looking for end-game content something that will last. Story doesn't last i only do that once and never again so there isn't much point in investing so much into it. Look at Heavensward the 50-60 story was great but they invested too much into that part and the end-game was lacking badly and 3.1 came and it was even worse.

    People keep saying pay to win but not realize that there is already a pay to win mechanic in the game of buying retainers but some reason people don't mention that? If you know how to use retainers properly it can give you a huge advantage against someone who only has 2. If you don't want this then get rid of extra retainers because that is pay to win. If people want to skip the story that's their choice and im not sure why people are so afraid or might quit because if you quit due to this i'm sorry but your just a fool for leaving for something as small as this to get new players in the game which this game really needs.

    New players keep MMOs alive and if the game isn't getting new players the game is slowly dying. If this is one of the ways without impacting their development cycle too much and waste time going back and changing quests I will take it. People have said those that want to be good will go out of their way to research those that want to be bad will always be bad no matter what.

    I can understand both sides of the argument but sadly the side with not having the potion keeps giving the same reason or no reason and the side who want the potion are giving more reasons for it. Honestly when I read some of these relies im starting to believe people forget this is a MMORPG where people want to do fun endgame content not read a visual novel.
    (2)

  10. #460
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Tisharu View Post
    Yes you can argue that those are pay for convenience and it isn't pay to win. Why, everything can be really fall in the categories of pay for convenience. I think anything that is exp boost, instant level gain to max level, skip all contents are pay to win. If you go to any Free to Play game with Cash Shop now their hottest selling items are Exp Boost. But here, it even worst since you don't even have to grind. Boom, instant max level and skipping all contents. I believed anything else like cosmetic, server changed, name changed, fall int he categories of not pay to win. I guess different people have different ways of interpreted what is pay to win.

    Keep saying it isn't pay to win is just supporting the cash shop and they will see how far they can really push this. What's next? Instant Anima grind because it is too long?
    Except what advantages do these players have? Okay, they're now at 50. They'll be utterly useless unless the learn a proper rotation and they aren't geared for even mid-level content. Sure, it will be quicker for them to get caught up now if they put in the dedication, but none of this gives players a distinct advantage over players like you or I. The Anima weapon isn't anyway comparable because that gives a new player the second best weapon the moment they exit the character creator. Take Black Desert, for example. They have a system wherein you lose EXP if you die. Each world boss has a plethora of OHKO tactics, plus you gain higher credit the more damage dealt. So you have people Leeroy Jerkins themselves, die and what's this... they can buy a revival flask that not only removes the EXP loss, but revives them right on the spot they died instead of in a city where they'd have to backtrack to the boss. That's what I call P2W because the system is purposely designed to tempt you into buying something to gain a direct benefit on other players. And the game itself screws you into it with cheap mechanics. FFXIV doesn't do that, even if a jump potion were added.

    Despite years of villify the cash shop, SE hasn't exploited it yet. And no, a jump potion isn't that. In vertical progression, you will inevitably reach a point where the task of catching up becomes far too daunting for newer players, especially through who only care about playing with friends. Now I don't necessarily like this, but provided SE includes ways of forcing these players to learn, I don't particularly care either. People want to throw $40-50 on what amounts to a story skip and little else? Meh. Doesn't hurt me.
    (3)
    Last edited by Bourne_Endeavor; 06-26-2016 at 02:10 AM.

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