Quote Originally Posted by nasomi View Post
Really? we had consequences even if we made minor mistakes. Link 4 instead of 3 = 2-3 deaths, waiting for weakness, etc. Maybe get mobs more difficult if you're not finding it challenging? Our most exciting times were link3, while fighting get repops, suddenly 5 mobs, kill 2, 3 more appear, we fight, battle raise, keep going, and after 10min of everyone doing everything they can, we finally finish the last, all mp and most hp are exhausted, and sit back and rest after a job well done. It's a challenge for tanks to keep hate on them, healers to keep everyone alive without running out of mp OR pulling hate, and DD for burning hte mobs down quickly, without getting hit so the healers can concentrate on the tanks instead of having to heal everyone.
See if this counts as a major mistake? Common: someone in party gets excited and runs up to a random mob, linking 3 others with 2 already engaged. We all survive with little difficulty. CON PGL PGL GLA Lv.21-24 fighting Lv.25-29 crabs. Imagine you did that in XI. You'd have a dead tank, main healer, and one very dead MNK.