"It doens't affect me so who cares?"
You will care when both your healers who literally just popped the game in bought their way to 60 and enter your party.
"It doens't affect me so who cares?"
You will care when both your healers who literally just popped the game in bought their way to 60 and enter your party.
i like the assumption that this will be addressed because a 30 minute required instance that 'trains' you how to play your class will go along with the skip potion.
as if the people going this route wouldn't just clickspam through every wall of text they encounter; main story quest, gameplay tutorial or otherwise
You can get 2 bad healers already so makes no difference to me. This is why I generally do pre-mades instead of DF.
How often do you get bad healers now? Double that. Triple it. Quadruple it. I'm not sure you understand the impact that this is going to have if it happens...
Which wouldn't be any different from what we have now other than that more people are getting to level cap. If they're going to power through even a introductory scenario after the boost (assuming there is one anyway), then this wouldn't be any different from the circumstances of people not learning their jobs even during the leveling process.
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Agreed, people already mindlessly FATE spam their way to level cap with no idea how their jobs/roles function. The horrible players who would use this would still get to level cap and be horrible regardless.Which wouldn't be any different from what we have now other than that more people are getting to level cap. If they're going to power through even a introductory scenario after the boost (assuming there is one anyway), then this wouldn't be any different from the circumstances of people not learning their jobs even during the leveling process.
Eh, FATES aren't really the best way to get up to cap anymore... after 50, maybe, but dungeons are actually a lot better at giving experience now.
I never said it was the fastest or best way of way of leveling but people still do it. Especially with people farming HW FATEs for crystals. People hop on jobs they're leveling and just spam not learning anything about the job or its nuances.
They would need to make the post 60 content easy enough to accommodate brand new players so enjoy running Satasha level easy dungeons early in the expansion if they implemented this.
To be honest, they need to stop making non-raid content easy as is and at the very least, hold people accountable for performing basic functions in a party. The fact that people consider Nidhogg normal to be difficult is astonishing to me. They'd always fall upon "I'm new to this fight"...but you're not to new to the game and it's honestly not a good explaination for dying to telegraphed horrid roars (before the cauterize goes out no less)
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