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  1. #91
    Player
    Rita1989's Avatar
    Join Date
    May 2015
    Posts
    632
    Character
    Nenemi Nemi
    World
    Balmung
    Main Class
    Lancer Lv 40
    The 1-50 content is fine as it is you can level up your primary job basically just doing the MSQ, it is the level 50 and eventually the level 60 quests that can feel like a bit of wall for newer players but there are ways they can adjust this by removing all the fluff content in these patches so you just get the main story.

    I think as long as the new jobs are available at level 30 for all players in 4.0 most people will be okay with having to do the MSQ to get to level 60, this level jump crap may get you some new players but if they are not willing to do the story in a story driven game, I don't see them playing much after 4.0 and in the process you risk pissing off your dedicated player base.

    If SE ever implements this I will definitely be thinking of cancelling my subscription.
    (2)

  2. #92
    Player Judah_Brandt's Avatar
    Join Date
    Dec 2015
    Location
    New Gridania
    Posts
    247
    Character
    Judah Brandt
    World
    Jenova
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by PotatoTree View Post
    A lot of people have quit because of the slog between 2.5 and Heavensward before actually getting to play Heavensward. Some people might say that's entitled, but honestly, it's a game and if it isn't fun then they have a right to quit.

    So I think a level jump is fine. If people want to use it, they'll use it. If not, they can do it the old way. Not everyone plays for the story.
    You can skip every cutscene in the game by pressing a button. It remains the fastest way to level as it gives the most experience and unlocks the majority of the dungeons in the game. It is completely possible to level without those quests.
    (4)

  3. #93
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    I'll post what I had on reddit.

    The problem with introducing WoW's jumping to FFXIV is that the two are built on entirely different premises; FFXIV is entirely story driven with it's progression. If they were to put you straight into 50 without 2.x , the entire story is compromised (not just the MSQ but job quests as well, specifically DRK 30-50).

    Of course there is the option of just slamming you to level 50 under the assumption that your character has already experienced the story behind-the-scene (and catching up on the lore itself is entirely on the player through supplemental material), but I honestly don't feel that FFXIV is at that point where it justifies a level jump to be able to get to current content. A better option right now to be to abridge and trim out a lot of the unnecessary fetch quests in 2.x's pre and post praetarium quests.
    The interconnecting story between expansion shouldn't disappear to accommodate. If the players are content with skipping out on the story with the jump and catching it up on their own time, that's fine. Trimming out a lot of hte fluff for fetching/feeding soldiers would also be nice, it literally adds nothing to the plot.

    Quote Originally Posted by Judah_Brandt View Post
    You can skip every cutscene in the game by pressing a button. It remains the fastest way to level as it gives the most experience and unlocks the majority of the dungeons in the game. It is completely possible to level without those quests.
    Even with the ability to skip cutscenes, there is an incredibly large amount of fluff inbetween each that really doesn't add much to the story in the longrun. Things like going around the world to fetch stuff for a dinner party (while we're under the pressing constraint of time no less) and delivering soup to three different soldiers scattered in the camp.

    Quote Originally Posted by Rita1989 View Post
    I don't see them playing much after 4.0 and in the process you risk pissing off your dedicated player base.
    These players would have to ahve a really loose trigger to get pissed off about someone being able to jump levels. It does not directly affect your perspective of the game, unless the developers have mentioned on record that they have specifically taken away from the main content to make changes to accommodate the jump (and they really need to work on retaining current players as much as they are trying to get new ones in)
    (2)
    Last edited by RiceisNice; 06-18-2016 at 01:29 AM.
    ____________________

  4. #94
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    Quote Originally Posted by Judah_Brandt View Post
    You can skip every cutscene in the game by pressing a button. It remains the fastest way to level as it gives the most experience and unlocks the majority of the dungeons in the game. It is completely possible to level without those quests.
    That's a lot of button presses. Why not just add a skip then?

    Also, based on the current skill level of the playerbase, it seems like forcing people to level hasn't done anything to increase skill.

    People who want to improve would do research and improve. Plus half the time your rotation isn't close to being complete without all the skills.

    I'd rather have more players in the game. More players = more money = more content.
    (5)
    The tiniest lala.

  5. #95
    Player
    Underdog2204's Avatar
    Join Date
    Aug 2013
    Posts
    420
    Character
    Dacien Valtin
    World
    Odin
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Judah_Brandt View Post
    You can skip every cutscene in the game by pressing a button. It remains the fastest way to level as it gives the most experience and unlocks the majority of the dungeons in the game. It is completely possible to level without those quests.
    So? How is that any better than giving a boost (not that I agree with it). You are supposed to play for fun and the story is fun (after a time).

    If you are saying new players should skip the cutscenes in order to catch up then that is not really helping anyone, it is instead making all of that content pure filler. What is the point of even playing if you feel the need to skip though everything in order to not fall further behind?

    Leveling is not the issue, the issue is you can be lvl 50 and still not get to expanison because of the story lock full of fetch quests.

    The whole point of the lock was to experience the story but what is the point if players are advocating just skipping it anyway?
    (4)
    Last edited by Underdog2204; 06-18-2016 at 01:33 AM.

  6. #96
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    This will be used more by Balmung RPers so they can power level their alts and have access to all glamours and zones!
    (2)

  7. #97
    Player Judah_Brandt's Avatar
    Join Date
    Dec 2015
    Location
    New Gridania
    Posts
    247
    Character
    Judah Brandt
    World
    Jenova
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by PotatoTree View Post
    That's a lot of button presses. Why not just add a skip then?

    Also, based on the current skill level of the playerbase, it seems like forcing people to level hasn't done anything to increase skill.

    People who want to improve would do research and improve. Plus half the time your rotation isn't close to being complete without all the skills.

    I'd rather have more players in the game. More players = more money = more content.
    I'm being misunderstood. I am completely against the idea of a paid level boost. If players are completely disinterested in the story of a story-driven MMORPG then as I said, there is an option to negate it. Again, there are still rewards for doing all of the quests in the form of experience, items, and Gil which only serve to benefit a player regardless of their dislike for the story. They surely could condense some of the quests.

    As for your inane argument that we'd somehow get more money, more players, and more content I'd have to point to the current end game system and say you're likely confused. Daily roulettes, where we get the majority of our daily and weekly rewards, contain three years worth of dungeons and content that we worked to unlock and complete. Literally, for the next three months, we will have an Expert Roulette which consists of two dungeons. Your genius plan for player retention is to negate everything that we have to do in the game and introduce a relatively toxic player element into a very limited endgame with roughly little to do other than what...? Go back and do old content? Good luck keeping those subs. It'd be far more functional to allow access to content but avoid the level boosting aspect entirely. Keep level restrictions on everything. No pay to win.

    Your opinion is bad.
    (9)
    Last edited by Judah_Brandt; 06-18-2016 at 01:46 AM.

  8. #98
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    Quote Originally Posted by Judah_Brandt View Post
    I'm being misunderstood. I am completely against the idea of a paid level boost. If players are completely disinterested in the story of a story-driven MMORPG then as I said, there is an option to negate it. Again, there are still rewards for doing all of the quests in the form of experience, items, and Gil which only serve to benefit a player regardless of their dislike for the story. They surely could condense some of the quests.
    It's possible to be a player that doesn't care about gil, items, or experience points, and only cares about playing challenging raids. For an experienced mmorpg player, level 1-50 is just extended tutorial and extremely boring.
    (3)
    The tiniest lala.

  9. #99
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,474
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Don't mind the possibility at all tbh.

    Would never quit if they do nor quit if they don't, just carry on enjoy the aspects of the game I do like.

    basing ones subscription continuation on this imo is really silly.
    (3)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  10. #100
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by PotatoTree View Post
    It's possible to be a player that doesn't care about gil, items, or experience points, and only cares about playing challenging raids. For an experienced mmorpg player, level 1-50 is just extended tutorial and extremely boring.
    Well thats just too damn bad for them then why should they get a free pass because they are amazing mmo players? No.
    (10)

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