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  1. #1
    Player
    mosaicex's Avatar
    Join Date
    Oct 2014
    Posts
    455
    Character
    Noyoyo Noyo
    World
    Typhon
    Main Class
    Paladin Lv 80
    Quote Originally Posted by ChocoFeru View Post
    On the other side, I can understand you being worried about the quality of the new boosted players, but I think FFXIV is quite different.
    Yes, the quality of players are totally fiiiiiiiiiiiiiiine.

    This is why we got people crying about Ozma and Nidhogg's normal mode right now.

    Let's throw in people who have no idea how to tank, heal, or do any optimal DPS rotations into the mix because WHY THE FUCK NOT?
    they paid for max level boost play with their friends.

    I'm sure those kind of people will be very well received, stick on subbing and totally not shunned by people who know how to play at all.

    But hey, they get to play with their friends like you said, it's all fine and dandy, I guess.
    (15)
    Last edited by mosaicex; 06-17-2016 at 07:50 PM.

  2. #2
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by ChocoFeru View Post

    If they implement this here in FFXIV, it will be quite different than WoW because they'll only get one job boosted to lvl60(?), and the rest will be still lvl1. The only boost will be that they'll be able to play with old players as soon as they log into the new expansion, so they won't feel alone/bored grinding a content they don't really care about anyways, so for Square-Enix is a win-win because they get new players and they pay for the boost, and we should be happier if there are more players around because that means more content/quality, I don't want FFXIV to die!
    All boosting one job does is ensure that the boosted player will be unable to play properly at lvl60, and will not know this until they run into other players THAT HAVE LEVELED THEIR OTHER CLASSES. You are setting the boosted player up for failure and to go back to level. That's shadier than WoW's boost, to be honest.

    Quote Originally Posted by ChocoFeru View Post
    On the other side, I can understand you being worried about the quality of the new boosted players, but I think FFXIV is quite different.
    How will it be different? The boosting concept is the same, ffxiv liberally takes notes from WoW... the animosity and mistrust of new players is certainly there. People are going to want to keep those players out in order to have a smoother experience.
    (4)
    Last edited by Kallera; 06-18-2016 at 01:27 AM.

  3. #3
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by ChocoFeru View Post
    I mean, it doesn't affect me, just as it doesn't affect me if people skips all the Lore...
    It'll affect you when you get these people in Duty Finder
    (7)

  4. #4
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by NolLacnala View Post
    It'll affect you when you get these people in Duty Finder
    I find it funny how the argument to that always is "But we already have horrible players in df anyways!"

    To that I say: "And you want it to become even worse?"
    (8)

  5. #5
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Atoli View Post
    I find it funny how the argument to that always is "But we already have horrible players in df anyways!"

    To that I say: "And you want it to become even worse?"
    Provided it's a straight up level jump with no introduction, then yes, it will get worse. If it's giving you all the information you need via npcs (on top of tooltips and highlighted skills), then we're back to the original problem of where people don't learn their jobs to begin with, even with the leveling process.
    (2)
    ____________________

  6. #6
    Player
    FinaSel's Avatar
    Join Date
    Feb 2016
    Posts
    646
    Character
    Fina Sela'dor
    World
    Carbuncle
    Main Class
    Ninja Lv 70
    While generally I am against this type of potion, I was a little upset that I couldn't get to Ishgard without completing ARR first.

    I really consider my "main jobs" to be crafting and gathering, and I spend a lot more doing that than dungeons or fighting. The only reason I do Roulettes now is to get Esoterics for crafting items.

    When all my crafting and gathering jobs hit 50 (before my main WHM even did), I wanted to continue to raise the level. I think I got them all 52 before it was getting tough. I wanted to go to make new items, which required gathering new ingredients, which meant...going to Ishgard.

    I was so behind in story quests it took me 2 weeks to finally get there.

    I actually really enjoy the story a lot, but I was a little bummed that I couldn't raise my crafting / gathering levels until I raised my WHM level to 50 and finished the main quest.
    (2)

  7. #7
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    BAD YOSHIDA! BAD! BAD YOSHIDA! NO!
    (9)

  8. #8
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Welcome to the XXIth century videogames, where everyone wants all without actually play for it. THis remember that thread complaining cause they ned to do all story to go End Game. Yeah, it is called End Game for SOMETHIN. I really whis do not do it.

    It is just a stupid idea. I was playing for almost 3 years, why should a player who start play 1 day ago have the exact same progress as me wihout work at all?
    (18)
    Last edited by Xlantaa; 06-17-2016 at 06:44 PM.

  9. #9
    Player
    cougarel's Avatar
    Join Date
    Jun 2015
    Location
    Ul’dah
    Posts
    140
    Character
    Sophia Miyuki
    World
    Spriggan
    Main Class
    White Mage Lv 90
    Then I might need to look for a wowless game in the near future. We already have plenty of players that are clueless about their job class. By not experiencing the low level dungeons and the story mode , less and less capable players will be found in the duty finder. But if that makes more money for SE, it's a choice. We don't need to bash their choice, just unsub and find either a new game or maybe focus on real life more.
    In the last 2 weeks , every freaking day /facepalm about the quality of returning players. They just want to be carried and not even ask or listen to advices , so why on earth do I have to help others , when they don't want to be really helped? Just throw some option to have them the quest done and carry on making cash.
    Certain mechanics are learned early in the game that allow a more quick reaction later in the game , as visually it enhances your decision making and also perfecting rotation for maximum output (either damage/heal/enmity). This way we will have more players that don't even grasp the basic , which will result most likely in making the older (elitist as they are called) to avoid even more the duty finder or random groups.
    Good job boys! Really....
    Oh and for a side note : if they only care for 1-2 months subscribers, that's the road to do it , as those players don't really care about a product or a game.
    (9)
    Last edited by cougarel; 06-17-2016 at 07:09 PM. Reason: ideea in progress
    There is no limit that can not be passed

  10. #10
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Level story jumps? potions purchasable to do this? No way. I've seen these lazy player DLC items ruin other games in the past, pretty soon you have legions of newbies who know nothing bugging the living hell out of veteran players.

    The game is story driven, allowing this would increase the number of players who are disconnected from the story. It's also a very direct form of pay to win in a game that is story driven. Skipping story sections or leveling is sanctioned cheating.

    Hell, why not just put a great big button on the screen that says 'EASY' and automatically awards the quest to you so you can move on?

    This is a terrible idea and will diminish the game considerably. I know that they want to bring more players in and as time passes the amount of story that players have to run through to catch up increases, clearly that could be an issue. As someone else suggested collapse the story quests removing the pointless running around quests and allocate the XP from them to other MSQ events. That would allow players to progress through the story more quickly without removing the story.

    Also, collapse the story only from the previous expansion(s). During a given patch cycle, there should be no skipping or collapsing of story to appease inattentive players who are not interested in the story in the first place.
    (8)

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