Quote Originally Posted by Sephrick View Post
It's been said ad nauseum, but bares repeating: there is nothing wrong withba brief leveling experience in an MMO. It should be only long enough to teach the basic mechanics oh the chosen class.
The Problem is simple: If you are done with all Classes in like 3-4 Month, what are you going to do? The lack of content is the Problem.. there is Stuff you still can do if you hit the Levelcap, but its barely enough to keep you busy. Im not complaining at all, i love this Game but this EXP-Boost was a bit too much.

Quote Originally Posted by Sephrick View Post
Nothing in slaughtering the same basic enemy for months will teach a player anything about how to tackle actual events. That's learned by trial and error in the actual events.
Has nothing to do with getting more EXP, than pre-patch. That would be balancing of more Mobs/Areas/Low level Content for SP. The amount of EXP you get has actually nothing to do with this.

Quote Originally Posted by Sephrick View Post
But there enlies the beauty of XIV's unspoken motto: "Easy to start, difficult to master."
Which basically changed to "Easy to start, Easy to Master".

Quote Originally Posted by Sephrick View Post
It's easy to get a class or two to 50 and have fun with friends, but it's going to take dedication and some serious grinding to get the crafts, gathering classes and materia to have the best HQ tier IV materia-maxed gear.
Oh im not talking about grinding Craft, Materia etc. There you have a point. I was just talking about Combat Classes tho.