The whole philosophy they have needs to change. Or they need to start offering different paths for progression.
Raiders in this game often talk about coil like it was "the good old days." But really, coil had a very small completion rate back when it was current, too.

I don't understand why such an unpopular form of content is this game's only progression endgame. There's so much wrong with it. The hyper jump rope mechanics, the requirement to have groups of ONLY EIGHT PEOPLE, the need to have a static (and exclude others) to have a realistic shot at progress... it's such a waste.