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  1. #61
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by KarstenS View Post
    ... they would increase the difficulty of the fights, because currently they are not designed with maxed out gear in mind. They are designed for steps inbetween.
    A8S has a recommended HP threshold of 19k for DPS.

    Unless you're full melding Vit Vs on your right sides, that's not an inbetween step. That's not only full i230, that's closer to full i240.
    (0)

  2. #62
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Brian_ View Post
    A8S has a recommended HP threshold of 19k for DPS.

    Unless you're full melding Vit Vs on your right sides, that's not an inbetween step. That's not only full i230, that's closer to full i240.
    You noticed that A8S is the last encounter in the i240 gear era? So its not a surprise, that this one is designed close to the end of the i240 gear progression.

    Inbetween steps are A5, A6 and A7.

    If the weekly limit of tomes would not exist, they all would have to been desinged for i240 and not i220, i225, i230 and the last maybe i235, maybe higher, as you can get everything except the i245 weapon in A5-7.
    (0)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  3. #63
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by KarstenS View Post
    If the weekly limit of tomes would not exist, they all would have to been desinged for i240
    Not A5 or A6, you don't balance the early ones assuming gear people don't have.
    (0)

  4. #64
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Khalithar View Post
    Not A5 or A6, you don't balance the early ones assuming gear people don't have.
    The calculation for A5 is based on the gear you can get on day one. Its not based on what you could get before day one.

    With the release of Midas the gear you could get on day one was a full i220 Set (crafted+Midas normal+Primal weapon).

    If there would be no weekly lockout on the latest tomes, the gear you could get on day one would be i230.

    If the upgrade items would be available without lockout, the gear you could get on day one would be i240.

    The gear progression is like a roadmap and the calculation of this has been done with a fixed timeline in mind, how the average raid player should progress. Based on this, they balanced the steps. This is also the reason for the lockouts.

    If it would be possible to get the maximum item level within one day, they would have to change this design and would balance all fights around this item level. This would also make it harder for many groups, as they can't outgear "easier" steps anymore.
    (2)
    Last edited by KarstenS; 05-24-2016 at 06:25 PM.

  5. #65
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    With crafted HQ i220 blowing i230 lore gear out of the water in some cases and being comparable / better than i240 gear in some rare cases, how exactly was content tuned specifically for gear of that level?

    So they'd need to re-tune content because you now have day-1 access to worse gear? That makes no sense.

    And your reply to my comment about A8S also makes no sense. There are no inbetween steps. It's A5S-A7S, then you're waiting for i240 weapons to clear A8S. There is one step. That's how the world-first race broke down.

    I just think it's stupid to imply you know how SE tunes their content when their own statements about it are all over the place.
    (1)
    Last edited by Brian_; 05-24-2016 at 06:35 PM.

  6. #66
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Brian_ View Post
    With crafted HQ i220 blowing i230 lore gear out of the water in some cases and being comparable / better than i240 gear in some rare cases
    Sec stats do not beat main stats.

    It got more than one time proven.

    There is only one reason to hold back an iLvl upgrade: accuracy.
    (1)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  7. #67
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Math = stat weight breakdowns > misinformed forum posting.
    (1)

  8. #68
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Brian_ View Post
    snip
    HQ 220 gear is really only better because the amount of melds they can have verse 230 and 240 gear. If you go by base stats alone 230 and 240 outclass the 220. But regardless of what gear they want the raids to be built around requiring the highest gear for them has never been a requirement.

    The raid scene needs just as much fixing as everything else in this game, it needs to be elevated like I stated earlier in the post. The game needs to be fundamentally changed throughout its various gametypes, and new gametypes need to be able to be maintained and grow, rather released and left as is, like example Diadem, LoV, Chocobo races, TT.
    (0)
    Last edited by Jetstream_Fox; 05-24-2016 at 06:50 PM.

  9. #69
    Player
    Toguro's Avatar
    Join Date
    Feb 2015
    Posts
    378
    Character
    Vinny Falcone
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Khalithar is essentially repeating the setup I created with the raids. I said in caps, Raid(Normal) should NOT be locked by story mode. It should also be doable without touching story at all gear-wise.

    Easy Raid: For casual play. Drops gear weaker than time gear. Not required for Raid(Normal)

    Normal Raid: Drops the raid level gear like i240. NOT locked by easy mode. Unlocks Savage when complete.

    Savage Raid: Raid for pure challenge. Drops things that last forever. These things cannot include gear items because gear is immediately replaceable. A haircut, song, exclusive glamour or whatever is not.
    (2)

  10. #70
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Nezerius View Post
    I'd see the entire google sheet census, and realize that it confirms previous comments about raiders transferring to other servers to raid, after the addition of Gordias (Savage). That JP raiders are congregating on Chocobo, causing it to be an outlier with a way higher clear rate compared to other servers.

    Source: https://docs.google.com/spreadsheets...=2&pli=1#gid=0
    Chocobo may be an outlier, but overall for the 32 JP servers at the time of that survey:
    • 3.96% of active players have a Gobwalker mount
    • 5.67% of players who cleared the 3.0 story have a Gobwalker mount
    • 6.34% of players who cleared the 3.1 story have a Gobwalker mount
    • 7.20% of players who cleared the 3.2 story have a Gobwalker mount
    For the 24 NA servers:
    • 0.73% of active players have a Gobwalker mount
    • 1.46% of players who cleared the 3.0 story have a Gobwalker mount
    • 1.78% of players who cleared the 3.1 story have a Gobwalker mount
    • 2.18% of players who cleared the 3.2 story have a Gobwalker mount
    The disparity between JP and NA content clear rates is not limited to just the servers on which raiders have congregated.

    That said, JP servers also have a considerably higher portion of their active players clearing the story than NA servers:
    • 69.83% of active JP players have cleared the 3.0 story, compared to 49.72% of NA players
    • 62.47% of active JP players have cleared the 3.1 story, compared to 40.79% of NA players
    • 55.03% of active JP players have cleared the 3.2 story, compared to 33.41% of NA players
    Which suggests that the two player bases consume the game in very different ways in general.
    (1)
    Last edited by Ibi; 05-24-2016 at 10:53 PM.

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