Quote Originally Posted by Mindy_Macready View Post
And that's the problem. These things are a time sink to craft stacks while guaranteeing quality, and it's ridiculous compared to the time they're consumed.
A problem that will be resolved when they increase yields and the time taken to Craft a stack is reduced to a third of what it is now.

Quote Originally Posted by Mindy_Macready View Post
We can point to 2.x as a reason ALC worked. There's no sense in ignoring history "just because."
I'm not saying we should ignore history, I'm saying we can't just assume something is going to happen based off of past trends and ONLY plan for that scenario. If you plan for both possibilities (following past trends/mixing it up) you're going to be in a much more flexible position than if you only prepared for 1 outcome.

This isn't "just because" either. Since the very start of 3.0 Crafting Endgame has changed DRASTICALLY compared to 2.x (Specialist skills, the scrip system, Specialist recipes, etc.) and it's becoming less and less likely that they'll revert back to the trends we saw in the past. Yes, it's possible they'll repeat something, and I account for that when I prepare for a new patch, but I also keep in mind that nothing is guaranteed until patch notes are released.

Quote Originally Posted by Mindy_Macready View Post
D-pots will probably become the next x-pots unless the new gear allows us to craft max-pots without resorting to hasty and maker's mark to ensure quality.
Again, Maker's Mark is not required to ensure quality, and since max pots are still an Endgame recipe I doubt we'll be getting away from Hasty Touch any time soon.

You're probably right, drac pots will likely become the new x-pot, but I guarantee you if the only change was an increase in yields the max pot market would pick up DRAMATICALLY. Right now there's a huge gap between effort vs reward, but reduce that gap to a third and players will be much more willing to Craft/buy them regardless of the timesink.