I consider other jobs to be data. They really don't stray too far from each other. ARR BLM was kind of an exception, but now there's oGCD stoppage and stuff....
All in all, I can't actually weight BLM without a BLM damage formula for INT/DET. That's the big missing piece over on my end. The rotation and all its gotchas is a relatively minor detail in comparison (the choices you have are limited anyway; that narrows things down). For example, when I corrected a fairly major problem with melee SS weights about a year ago, the net result was only something like ~10% reduction to the weight. Yes, that counts as a major problem to me; to the gearsets you can actually construct, it is probably not.


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