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  1. #31
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Kaurie View Post
    Personally, I think that fitting in 4 more GCD's per minute is totally plausible with pumping out a 20% healing buff to both your WHM/AST and Eos and using whispering dawn.
    Except that Fey Illumination isn't a 60 second CD, but a 120 CD and has a 20 second duration. Not considering the effectiveness of the healing for now and assuming you chain cast your heals within the 20 seconds, you'd end up with 9.6 GCDs worth of healing or 1.6 GCD "saved". Whispering Dawn would save you 1 GCD at most, so Eos would be good for 3,6 GCDs/2 minute and assuming you use them whenever they're available.

    In practice, however, using Whispering Dawn and Fey Illumination whenever they're up is rarely effective or required. Chances are you'll a good chunk of time on it and you'll spread them over the fight, rather than using them together. While the maximum GCD "saved" with Eos is 4 GCDs (rounded)/2 minutes, you'd need 8 GCDs within the same time frame to patch up for the lack of attack speed buff. Which can be used whenever it is available, unlike healing CDs.
    (0)

  2. #32
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Lyrica_Ashtine View Post
    Except that Fey Illumination isn't a 60 second CD, but a 120 CD and has a 20 second duration. Not considering the effectiveness of the healing for now and assuming you chain cast your heals within the 20 seconds, you'd end up with 9.6 GCDs worth of healing or 1.6 GCD "saved". Whispering Dawn would save you 1 GCD at most, so Eos would be good for 3,6 GCDs/2 minute and assuming you use them whenever they're available.

    In practice, however, using Whispering Dawn and Fey Illumination whenever they're up is rarely effective or required. Chances are you'll a good chunk of time on it and you'll spread them over the fight, rather than using them together. While the maximum GCD "saved" with Eos is 4 GCDs (rounded)/2 minutes, you'd need 8 GCDs within the same time frame to patch up for the lack of attack speed buff. Which can be used whenever it is available, unlike healing CDs.
    Not really sure I agree with your math, but I appreciate the response =)
    (0)

  3. #33
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Kaurie View Post
    Not really sure I agree with your math, but I appreciate the response =)
    Well, you're the one who said it's "plausible" without any proper presentation. So do tell me what's not to agree on about that, with the advantage given to Eos in all aspects?
    (0)

  4. #34
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kaurie View Post
    Fey Wind was changed and does not affect spell speed and skill speed, but just attack speed (or recast time). Cast it on yourself and check your attributes, your spell speed remains unchanged.
    Always assumed attack speed was a way of saying both, considering my casting speed goes down with fey.
    (0)

  5. #35
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    It was changed when hw came out, when they buffed dot damage with ss. They probably didn't want whm and sch to double dip with pom and fey wind.
    (0)

  6. #36
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Lyrica_Ashtine View Post
    assuming you chain cast your heals within the 20 seconds
    In theroy this sounds nice. In reality healing is not the same as DPSing.

    Show me just one encounter where you do chaincast heals for 20 seconds without any downtime.

    And when you chain cast heals for 20 seconds, why are the buffs of Eos not more useful? When a healer chaincast heals, its just about you need more potency. And in the most cases these situations should be short burst phases or you are OOM within a very short timeframe.

    The usual ways to increase the overall potency is:

    - More HoTs
    - use buffs that directly increase the potency
    - use buffs that lower the damage

    3 things that Eos brings on the table. Selene brings just one single buff that could increase the output a little bit in some very rare situations.

    Increasing spell speed is IMHO more a last option if nothing else is left. For example presence of mind. Except for stoneskin double prey in T10, I've always used this buff for DPS and never for healing.
    (1)
    Last edited by KarstenS; 04-23-2016 at 09:37 AM.

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  7. #37
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by KarstenS View Post
    snip
    Go back a few posts before even responding what the context is about, seriously.

    edit: Heck, in the very same post, on the very next sentence, it was mentioned that it's not realistic to perform said assumption
    (0)
    Last edited by Lyrica_Ashtine; 04-23-2016 at 09:45 AM.

  8. #38
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by KarstenS View Post
    3 things that Eos brings on the table. Selene brings just one single buff that could increase the output a little bit in some very rare situations.

    Increasing spell speed is IMHO more a last option if nothing else is left. For example presence of mind. Except for stoneskin double prey in T10, I've always used this buff for DPS and never for healing.
    Eos is a wonderful fairy, but we aren't comparing their healing abilities. Eos wins hands down. We are saying that Selene brings damage or healing increases (Flat GCD increase every 33 gcds) to everyone and overall benefits the party more, because even Lyrica's "perfect world for the sake of being as fair to Eos as possible" 4 GCDs is still less than what Selene can bring in that time. (8.75+GCDs bwteen Party + Selene + Pets)
    (0)
    Last edited by Rawrz; 04-23-2016 at 09:43 AM.

  9. #39
    Player
    Jukebox12's Avatar
    Join Date
    Jan 2016
    Posts
    376
    Character
    Juke Fm
    World
    Behemoth
    Main Class
    Dark Knight Lv 73
    a raid fight is 3 mins to 10 mins depending on dps, HpS and how often mechs are done correctly fey wind is only a 3% boost in attack speed in a raid its between 9%-30% increase of attack speed it may seems a lot but it is really not I only use Selence if I am solo healing in a 4-man dungeon or my raid group wants the buff but if not I am using Eos just to help my co-healer Off-time and main-time when doing stuff
    (0)

  10. #40
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Jukebox12 View Post
    in a raid its between 9%-30% increase of attack speed
    That's not how math works...
    (0)

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