Fey Wind was changed and does not affect spell speed and skill speed, but just attack speed (or recast time). Cast it on yourself and check your attributes, your spell speed remains unchanged.
I wouldn't casually dismiss Fey Covenant. its extremely powerful for mitigating magic damage, in a way that stacks with both virus, and Sacred Soil. Personally, I find Eos' defensive nature to vastly outstrip the minor dps gain afforded by Selene. If content is on farm, thats another story, but when you're pushing progression, and healers have to, you know, heal... Eos is vastly better than Selene at healing.
Using Eos well takes more skill than selene. With the purple pixie, all you usually have to do is decide when to best use her speed. Sometimes its best to wait a little bit on it to have it line up with other factors. Eos, on the other hand, requires juggling all of her abilities, particularly as Fey Illumination affects the usefulness of deployment tactics, your healing partner's throughput, in addition to the fairy's Whispering Dawn. As to not waste the benefits, they should be offset some, but using that properly requires you to predict at least 20s ahead in a fight.
Healers have to heal... It's not as simple as that. Sch have to dps and only support at some point by shielding /healing a bit. Reach the dps needed for midas is quite a thing, and even if your team is good, unless you go there with a great ilvl, you'll need the off healer dps. And selene's buff is quite important to this point.
( but i agree with you that eos got way better skills than Selene....)
I'm going to hop onto the hate train and point out that it is not the scholar's exclusive responsibility to contribute some damage. Whoever the white mage or astrologian is get plenty of opportunities as well regardless of encounter.
The question is whether a general 1.5% dps buff (roughly.. it's not entirely accurate) is worth losing out on if the main healer can get in a few more DPS casts. If a group averages 1300 dps without the buff, nor the extra dps casts (includes healer/tank dps), for a total of 10400 dps, or 624k damage per minute..
1.5% extra DPS means in this case 9360 extra damage in a minute.
That means every minute, the main healer needs to have at least 9360 more damage output when running with Eos over Selene due to needing to heal less to make this worth it.. This amount of damage is roughly equivalent to 4 gcds from my experience.. That is actually a pretty significant requirement, so I don't think, from a DPS perspective it's worth going for Eos.
But, if you're still progressing, and need to practice mechanics, going with Eos can make things a bit easier on the main healer, so they can focus more on mechanics until they have that down well enough you can swap to selene..
We did clear A5S in the third week after release (in i212-214) and in A6S DPS is not our current issue to give him the final blow.
In the first place we focus on "make it save" or "make it last longer" to get more practise out of every pull. If we reach the point we need the healer DPS to beat the enrage, we will do audjustments to get it. But in A5 and in A6 there is no need for that.
With our current gear, we clear A5S rigth before the add with the axe (the 100% crit rate one) without significant healer dmg (just in some situations, where the downtime is to boring). Don't know how far this is away from enrage, as we never have seen the enrage in this turn.
When your damage without healer DPS is to low, than your team of DPS players is not good. DPS checks in Midas are much easier than in Gordios. Midas is more about mechanics, which is IMHO the better solution to make it challanging.
Last edited by KarstenS; 04-23-2016 at 02:22 AM.
Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100
Personally, I think that fitting in 4 more GCD's per minute is totally plausible with pumping out a 20% healing buff to both your WHM/AST and Eos and using whispering dawn. That sheds a lot of the healing requirement on the SCH him/herself quite substantially. Also, your Raid DPS seems quite high. The Hummelfaust raid dps check, for example, is 8500 or 510k per minute. That 1.5% extra DPS = 7650 damage then. Depending on the skills used, crits etc, this could be 2-4 GCD's.The question is whether a general 1.5% dps buff (roughly.. it's not entirely accurate) is worth losing out on if the main healer can get in a few more DPS casts. If a group averages 1300 dps without the buff, nor the extra dps casts (includes healer/tank dps), for a total of 10400 dps, or 624k damage per minute..
1.5% extra DPS means in this case 9360 extra damage in a minute.
That means every minute, the main healer needs to have at least 9360 more damage output when running with Eos over Selene due to needing to heal less to make this worth it.. This amount of damage is roughly equivalent to 4 gcds from my experience.. That is actually a pretty significant requirement, so I don't think, from a DPS perspective it's worth going for Eos.
But, if you're still progressing, and need to practice mechanics, going with Eos can make things a bit easier on the main healer, so they can focus more on mechanics until they have that down well enough you can swap to selene..
In regards to Hummel, personally our raid team just meets this (8.7k ish) with both me as SCH and our OT (WAR) full out DPSing. In an actual environment where SCH is healing more and WAR is tank swapping more, then the raid dps would be less. Add on to this mechanics which take away DPS completely (jumps etc.) Our raid team could definitely have improved DPS, but our Raid DPS for A5S actual fight is much closer to 6k.
Last edited by Kaurie; 04-23-2016 at 01:18 AM.
Hmm.. true.. that average DPS was indeed guessed too high (and I admit it was just guessing :P).. I do think the 4 gcds guess is pretty reasonable though.. but I forgot it can also save a gcd for the scholar, meaning 2-3/min on the main healer can just be enough to make the difference, and I think that's reasonably possible.
I'd say the difference is pretty small then, so then Eos would be the way to go due to it offering more flexibility, if your main healer is willing to DPS during progression.
For sure, it's actually one area of the game that I think is very well balanced - where it's more about playstyle choice than anything. =)Hmm.. true.. that average DPS was indeed guessed too high (and I admit it was just guessing :P).. I do think the 4 gcds guess is pretty reasonable though.. but I forgot it can also save a gcd for the scholar, meaning 2-3/min on the main healer can just be enough to make the difference, and I think that's reasonably possible.
I'd say the difference is pretty small then, so then Eos would be the way to go due to it offering more flexibility, if your main healer is willing to DPS during progression.
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