Quote Originally Posted by ShinChuck View Post
I vote Neptune to replace Yoshi-P. Dead serious.
I'm flattered, but I think Yoshi-P is a good dude. I wish he'd take more of a leap of creativity instead of resting on the past. At least he set these boards up so we could even have the opportunity to make our topic and try to get his attention so we can say.. Yoshi-P! What the hell!

Also your blog looks interesting, I will check it out.

Quote Originally Posted by Arcell View Post
Lol another Neptune post. I guess it's about that time again, completely blowing things out of proportion. We'd only be sending the MMO genre back if we used the same tired bullshit every other MMO does which is just MP regen = more potions. Why bother creating an MP regen mechanic when you can just drink potions?! I mean seriously, people wanted casting in passive mode. The dev team is giving it to them but balancing it. Cry more, learn to adapt or quit please.
Haha man I could go on and on about this patch. It's great in some ways and then there's stuff like this regen. I just don't get it. One thing at a time though.

I'm not sure where you are going with potions. Are you saying people who take damage should drink potions instead of getting cured? If so I will gladly jump on board with that. I think that leads to a lot more critical thinking during battles.. that is the way of Demon's Souls.

As to your comment about passive mode, I think you don't get why people asked for that. It had nothing to do with regen, it was about taking action without the delay caused by entering active mode. People started speculating that it would let you cast with regen. I never believed that since the had tuned Darkhold so hard to higher Cure costs, and that's why it's consistent with Darkhold that there is no combat regen at all. -And why the patch notes even mention enmity playing a factor in passive mode.

Quote Originally Posted by Firon View Post
What i find funny is that the mp you get while walking is so little it rly make a difference....
That is funny, and that's also what makes it even retardeder that it's taken out of the game. It's like you are already down in the dirt does the dev team really need to come along and kick you in your face?

Quote Originally Posted by NoctisUmbra View Post
The new rate at which you regenerate HP/MP when standing still is the most significant factor here. Something we'll know only after the patch.
The only scenario where this would be a factor is if your HP/MP is instantly restored after standing still for 1 second. Other than that it would not be worth it to STOP IN ONE PLACE instead of moving ahead.

Quote Originally Posted by Ichi View Post
You make it sound like your only criteria for playing a game is how the mp regen works. Furthermore you make it sound like that's everyone's opinion. >.>
It's not my only criteria. I like this game a lot but if these stupid decisions pile up too high I may call it a day.