Quote Originally Posted by Neptune View Post
I don't want you to think I somehow condone taking 4-5 healers or even think that is it rational. It's irrational, but it's what masses of players did because of the game design change. My only point is how game design affected that particular player behavior.
4-5 healers in the run you pointed out earlier wasnt to cure 1 tank, it was to nuke and participate in BR, they were invited as long-range-DPS. Yes, i agree this has affected player behavior in a way or another (long range dps favor), but imo reducing MP cost again doesn't help this cause, other than making it easier.

It definitely doesn't help any of bad close range dps (the masses we're talking about) because mages will incurs enmity from curing them so much.