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  1. #1
    Player
    AngelicSence's Avatar
    Join Date
    Apr 2014
    Posts
    233
    Character
    Arch Ultia
    World
    Zalera
    Main Class
    Conjurer Lv 60
    I know where everyone coming from.. But I honestly see nothing wrong with stat showing as % next to the 568 number. I mean, yes, we don't have much choice except melding. We will always choose something that has high ilevel number and maybe mix ilevel240 with 230 etc. just to get that extra critical or determination. Since the damage is very noticable. But I do feel what OP is trying to deliver here. I promise you, most people are confused about stat. There are many people who google what stat does how much benefit etc. So.. What's the deal with we don't need it or it doesn't make sense.
    (1)

  2. #2
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by AngelicSence View Post
    I know where everyone coming from.. But I honestly see nothing wrong with stat showing as % next to the 568 number. I mean, yes, we don't have much choice except melding. We will always choose something that has high ilevel number and maybe mix ilevel240 with 230 etc. just to get that extra critical or determination. Since the damage is very noticable. But I do feel what OP is trying to deliver here. I promise you, most people are confused about stat. There are many people who google what stat does how much benefit etc. So.. What's the deal with we don't need it or it doesn't make sense.
    Nobody's saying there's anything wrong with asking for it, we're saying it's not a big deal that it isn't there and that you can easily work with what we have. So the difference isn't that what we have is better, but that there should not be such an extreme view of calling what we have "bad". But no, most people are not confused about stats in this game; if anything just look at the massive number of complaints about how it's all too simple.
    (0)