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  1. #11
    Player
    Yhisa's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Susubi Subi
    World
    Phoenix
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by FoxyAreku View Post
    Why do you need some third-party opinion? Stats are so straight forward in this game (and there's so few of them) it's very weird to me that anyone can't figure it out for themselves.

    The only one anyone might get confused about is AST due to it playing so differently between the two stances, but all stats are good on that one as far as I'm aware.
    I am an astrologian >.> and the stats not straight forward... For example how much does 511 crit rating give in crit % in game u cannot know at all so its redeem as useless

    All these values just gives me a headache as i dont know if its effecting my character in a good way or bad way unless i stack until im blue in the face then only i can see it make a change.... I been at 809 det.... Which to me is just 809 det i dont know how mucj that will increase my healing or damage as its just 809 determination
    (2)

  2. #12
    Player
    Yhisa's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Susubi Subi
    World
    Phoenix
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by amihavingfunyet View Post
    It's not like you have much choice in secondaries on i240 gear. Since there's like a total of 4 i240 pieces that don't have PIE (both midas and lore).

    I don't have any weights, but you can be pretty sure it's similar to all other classes (from a dps perspective): crit > det > ss. Obviously meld as much accuracy as you need/can.
    The only issue i have with accuracy is when ur going back to do farm content which then u be over the accuracy cap so u be missing out on crit/det/speed because of overmelding the accuracy cap for said content for example say u reach the acc cap for AS7 but u went back to do sephirot for the sephirot fight u be way over the accuracy cap and be loosing out on stats u could of had for the fight instead of being above the accuracy needed for the sephirot fight
    (0)

  3. #13
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Yhisa View Post
    I am an astrologian >.> and the stats not straight forward... For example how much does 511 crit rating give in crit % in game u cannot know at all so its redeem as useless

    All these values just gives me a headache as i dont know if its effecting my character in a good way or bad way unless i stack until im blue in the face then only i can see it make a change.... I been at 809 det.... Which to me is just 809 det i dont know how mucj that will increase my healing or damage as its just 809 determination
    You're making this much more complicated than it needs to be. Why be OCD about whether your crit rate is 14 or 15% or even 10 or 12? There's not that many gear options to choose from; the recommendations you have been given in this thread are more than enough to make the most of what you can get.

    As far as actual "stat weights" are concerned it's more about dps potential, and since in most cases that matter most of the dps healers will do is from dots just follow the SMN weights if you must nitpick that hard.
    (2)

  4. #14
    Player
    Yhisa's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Susubi Subi
    World
    Phoenix
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Alistaire View Post
    You\\'re making this much more complicated than it needs to be. Why be OCD about whether your crit rate is 14 or 15% or even 10 or 12? There\\'s not that many gear options to choose from; the recommendations you have been given in this thread are more than enough to make the most of what you can get..
    How is it complicated to see percent values of what i want to see?

    Also unlike people i dont want to stack mindlessly without knowing what gains im getting

    Its not that hard.... Most MMO\\'s use percent values... Where a tiny few only used values only

    And there is 2 sets of gear options to play with for each job...and its always been like that.... If we go by ur logic may aswell not raid and just get lore gear as improving my character means nothing
    (2)

  5. #15
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    So much exaggeration...just because you can't quantify something to an exact % doesn't make it mean nothing. I feel you should check out the link in my sig.
    (0)

  6. #16
    Player
    AngelicSence's Avatar
    Join Date
    Apr 2014
    Posts
    233
    Character
    Arch Ultia
    World
    Zalera
    Main Class
    Conjurer Lv 60
    I know where everyone coming from.. But I honestly see nothing wrong with stat showing as % next to the 568 number. I mean, yes, we don't have much choice except melding. We will always choose something that has high ilevel number and maybe mix ilevel240 with 230 etc. just to get that extra critical or determination. Since the damage is very noticable. But I do feel what OP is trying to deliver here. I promise you, most people are confused about stat. There are many people who google what stat does how much benefit etc. So.. What's the deal with we don't need it or it doesn't make sense.
    (1)

  7. #17
    Player
    Ashelia_Ferron's Avatar
    Join Date
    Jun 2015
    Posts
    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Yhisa View Post
    How is it complicated to see percent values of what i want to see?

    Also unlike people i dont want to stack mindlessly without knowing what gains im getting

    Its not that hard.... Most MMO\\'s use percent values... Where a tiny few only used values only

    And there is 2 sets of gear options to play with for each job...and its always been like that.... If we go by ur logic may aswell not raid and just get lore gear as improving my character means nothing
    If you're raiding purely for gear, you're raiding for the wrong reason. You raid to have fun and challenge yourself.

    Especially as a healer, where it doesn't matter if you decide to stack CRIT or DET or SS as any build can be perfectly viable if that's how you play
    (4)

  8. #18
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by AngelicSence View Post
    I know where everyone coming from.. But I honestly see nothing wrong with stat showing as % next to the 568 number. I mean, yes, we don't have much choice except melding. We will always choose something that has high ilevel number and maybe mix ilevel240 with 230 etc. just to get that extra critical or determination. Since the damage is very noticable. But I do feel what OP is trying to deliver here. I promise you, most people are confused about stat. There are many people who google what stat does how much benefit etc. So.. What's the deal with we don't need it or it doesn't make sense.
    Nobody's saying there's anything wrong with asking for it, we're saying it's not a big deal that it isn't there and that you can easily work with what we have. So the difference isn't that what we have is better, but that there should not be such an extreme view of calling what we have "bad". But no, most people are not confused about stats in this game; if anything just look at the massive number of complaints about how it's all too simple.
    (0)

  9. #19
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    The only actual stat weights I can remember is that it takes around 28-30 Determination to equal 1 Mind, while 1 Mind adds 2.5-2.6 to your heals. Additionally, I believe there was something like 1 point of Weapon Damage is equal to 3-4 Mind. This is for WHM back when HW first came out, mind you, so I don't know how much of this transfers to SCH or AST or how much it has changed. :B
    (2)

  10. #20
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,169
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Yhisa View Post
    This game frustrates me when it comes to stats as its all just numbers and not percentages which makes players like myself have a hard time finding what each values are giving me...

    Without parser or atc i cannot find what my values are at especially as a ps4 user..... I wish SE would change all the values into percentages so we will know these

    What our crit chance is
    Our determination damage/healing increase
    What crit damage increase we getting
    Our speed increase
    How much damage speed gives to dots/hots

    But nope we got numbers like 578 speed... Which in the eyes of players means nothing and required to find outside sources to grasp a slight understanding what each value gives... Which is annoying
    A game developer has no obligation to provide formulas or probabilities to players. No obligation whatsoever. Clever players can make inferences based on the data they are given, and come up with their own conclusions. Players who find this annoying have other games they can play.
    (2)
    Error 3102 Club, Order of the 52nd Hour

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