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  1. #31
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
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    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Granyala View Post

    Here it's like ... poking in the dark with a stick.
    The stats in this game are incredibly simple, so i dont see how its poking in the dark with a stick.

    Want more mana to do stuff>meld piety

    Want to miss less when dps'ing>meld accuracy

    Want to cast faster>meld spellspeed

    Want more consistent higher heals>meld determination

    Are you a SCH?>meld crit (also if you want significantly higher, less consistent heals).
    (1)

  2. #32
    Player
    AngelicSence's Avatar
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    Apr 2014
    Posts
    233
    Character
    Arch Ultia
    World
    Zalera
    Main Class
    Conjurer Lv 60
    People should ask me how I understood what OP tried to tell us in about few seconds. I personally don't need %, because I have a experience in this game and as a healer, I'll always choose accuracy meld 1st, then determination or critical depending on what gear currently offer (stat). But having extra stat details will further enhance our understanding and make our life easier. You don't have to meld det or always jump into the dungeon to see what has changed since the gear upgrade. You just click on stat, check that whatever (be it %) and that's it. You now have basic understanding. I can explain multiple situations and actually prove that people are confused. But, funny how people don't see this as a helpful suggestion and jump into the conclution that it's not necessary because they understand it. If everyone here understand everything so well, why only few people make it to the top. It's just impossible for me to process why some people can't see this.
    (1)

  3. #33
    Player
    Lyrica_Ashtine's Avatar
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    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by AngelicSence View Post
    snip
    Because the opening post had no mention of percentages in the first place.
    (6)

  4. #34
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    How I see it is, what the OP wants to know, example case, if she can put 6 unit of stat to a thing, say SS or Det. If it happened to be that one of them, with that 6 unit translates to like 24% increase in it's effectiveness and the other with 6 units to only 0.2% increase (numbers vastly exaggerated) she would like to know that, since it would tell where the 6 units is better spend.

    That is to say, bigger number is better, obviously, but would like to know how much bigger the actual effect is, for amount of points used.

    Is this even close?
    (2)
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  5. #35
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    That kind of data isn't healer exclusive for most of it, though. Spell speed and crit has the same effect regardless of the act. Be it maiming or mending. The data is out there on the internet for crit, spell speed, piety and vitality for both damage (DoTs) as well as healing (HoTs). Some can even be found on the forum already.
    Again: the OP made no mention of stat VALUES or EFFECTS at all. Stat WEIGHTS would be how much a stat you need for it be equal to 1 mind
    (2)

  6. #36
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by DarkmoonVael View Post
    The stats in this game are incredibly simple, so i dont see how its poking in the dark with a stick.
    Want more mana to do stuff>meld piety
    Want to miss less when dps'ing>meld accuracy
    Want to cast faster>meld spellspeed
    Want more consistent higher heals>meld determination
    Are you a SCH?>meld crit (also if you want significantly higher, less consistent heals).
    You have no idea how we think do you?

    Do I know how much benefit +x spell speed gives? No.
    Do I know how much benefit +x determination gives? No.

    So how am I assess what would be more useful to my character?
    Right: I CAN'T. Because I do not have any data at all.

    That's why I call it "poking in the dark with a stick".

    Yes all stats are beneficial. However, I do not know how well a WHM scales with SS.
    Maybe the scaling is crap. Maybe I'd get more effective heal power from det because it scales better.
    That's where normalized stat weights come in.

    Whether they display %ages or not is rather irrelevant unless you need to reach some form of haste plateau and after reaching that, divert subsequent materia slots to another, more useful stat. I don't think that there are such plateaus in this game that can be reached (stat customization is fairly limited), so it's rather irrelevant for us now.

    Quote Originally Posted by Sida View Post
    Is this even close?
    Hit the nail right on the head.
    (4)
    Last edited by Granyala; 04-11-2016 at 08:10 PM.

  7. #37
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Granyala View Post

    Do I know how much benefit +x spell speed gives? No.
    http://i.imgur.com/pJ6dWcG.jpg

    Because google seems to be difficult..........

    Also with spellspeed and WHM, 900ss seems to be the magic break point where the damage from aero becomes greater than stone III. This is from another thread in this forum iirc.
    (5)
    Last edited by DarkmoonVael; 04-11-2016 at 09:07 PM.

  8. #38
    Player
    Granyala's Avatar
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    Sep 2014
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    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Cut the arrogance.
    Ofc I didn't use google, because I wasn't aware such data even existed for this game.

    Thank you for linking it, but what the OP (and probably many silent others) are asking for is consolidated information. In WoW you can find stickied threads in the official forums for every class with all kinds of stuff you need to know. Most of the time that includes stat weights, priorities and breakpoints.

    Information might be out there somewhere, but it's fragmented and difficult to find if you do not know what exactly to search for.
    (7)

  9. #39
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Granyala View Post
    Cut the arrogance.
    Ofc I didn't use google, because I wasn't aware such data even existed for this game.

    Thank you for linking it, but what the OP (and probably many silent others) are asking for is consolidated information. In WoW you can find stickied threads in the official forums for every class with all kinds of stuff you need to know. Most of the time that includes stat weights, priorities and breakpoints.

    Information might be out there somewhere, but it's fragmented and difficult to find if you do not know what exactly to search for.
    Actually what the OP was originally asking for was for stat weights, not stat values or percentages.


    And i hate to tell you this, but this is also a direct response to the way you have decided to phrase yourself in this thread. Need i remind you that your first contribution to this thread was:

    Quote Originally Posted by Granyala View Post
    So much hate in this thread it's astounding.
    When the OP has a distinct lack of clarity is what they are asking, then people are going to get exasperated when trying to help and all they are met with is someone ignoring their information and deciding thats not what they are wanting. It is also not helped by people coming into the thread and obviously not reading carefully what has transpired before.
    (2)
    Last edited by DarkmoonVael; 04-11-2016 at 09:52 PM.

  10. #40
    Player
    Granyala's Avatar
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    Sep 2014
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    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    1) Stat weights can be calculated from the values you posted me.
    Avg heal/non hasted cast time - Avg heal/hasted cast time = Δheal/Δ cast time. Divide that by 26.5 and you get Δheal per 1SS.
    Now compare that to the Δheal you get from +1 mind and you can calculate Δheal(1ss) / [Δheal(1mind)/100] to get the percentage.

    There would be your normalized stat weight for +1ss.

    Theoretically that would be incorrect if the game doesn't resolve SS below that .01s cast time threshold.
    It would essentially mean that 25ss would be worthless until you pass the 26.5 mark and get that cast reduction.

    Though I don't need concrete math to tell me that melding SS materia is virtually useless. Scaling is FAR too weak for the limited amount you can actually meld due to stat caps on items and limited slot numbers. You need 3 SS materia (26.5 SS) to get .01s of cast time reduction. Suffice it to say: you will not feel that effect in practical play. You most certainly not feel it in a way that would differentiate from a heal landing in time or not landing in time.

    2) People DIDN'T try to help the OP. That is the point.
    The responses he got were essentially: "you don't need to know that to play the game".

    I agree that his switch to "me want to see % values" was kinda ... weird, but that doesn't change the issue: When he asked for mathematical data, he was greeted with hostility and arrogance "lul stats are so easy lawl why you need 3rd party opinion" responses.

    YOU were the first one to actually link mathematical data in response to my post. So as far as I am concerned, your post was the first constructive & helpful post in regard to the OPs question. (Even if you didn't link stat weights directly)
    (2)

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