The only thing I'd like to change is maybe making Morale affect the proc rate of CC resist materia, and allowing CC resist materia in ranked games. So many games hinge on CC being effectively cleansed/suppressed, and you could optimize your materia loadout based on the comps you expect to see.
That's not how CC resist materia works. It decreases the duration, doesn't give you a flat-out chance to resist.
Which is why it should be re-implemented. I'd love to be able to meld the eff out of my gear with sleep/bind resist, even if the hard cap was 2 seconds, sleeps would be 13/10/4 etc. In a perfect world right? xD
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