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  1. #41
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by PArcher View Post
    First off, what low level content are you running that you get so much 1gil trash in your inventory? And how is it filling up 100 slots? (not even sure there are 100 different trash drops from mobs in the first place)

    You don't craft, so you should have a good 80-90 slots free. What is filling all of those?
    Low level roulette (I farm adventurer in need for gil). Centurio hunts. High level roulette. Alexander. Anima materials.

    Also, lol @ 80-90 slots being free.

    I am a glamour collector and enjoy changing outfits regularly, so a good portion of my retainers' and my own inventory is filled with gear for that and prisms, and dyes. A good bit of it are seperate pieces of the same gear dyed in different rare colors. Throw in beast tribe currencies, anima materials, valuable odds and ends, gear upgrade materials, and unless you like running to the retainer constantly for those things, you've already got my inventory which rarely goes below 90/100 filled slots. And no, trashing glamour and glamour supplies and getting more later is not a practical option for a glamour addict. Especially not for gear.

    Quote Originally Posted by PArcher View Post
    Except it doesn't.
    Except that it does actually!

    In the off chance a crafter is out of dark matter and doesn't realize it before going in, a repair NPC would benefit them.

    In the off chance that a crafter values one of their inventory slots higher than the cost of repairs, a repair NPC would benefit them.

    If someone in your group, such as the tank, forgets to repair, it would save your group a potential abandon, therefore benefiting crafters.

    A provision for an emergency is a benefit, even to crafters. It is not a detriment in any way and is an extra layer of security against landing in a dungeon with no way to repair gear.
    (5)
    Last edited by Adire; 03-22-2016 at 11:29 AM.

  2. #42
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Maybe if the repair NPC cost 10 times more and stand in front of the endboss room (and only repair up to 75%).

    anyway, a return of the feature to repair other players gear should come first
    (2)
    Last edited by Felis; 03-22-2016 at 10:50 AM.

  3. #43
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by Adire View Post
    Low level roulette (I farm adventurer in need for gil). Centurio hunts. High level roulette. Alexander. Anima materials.

    Also, lol @ 80-90 slots being free.

    I am a glamour collector and enjoy changing outfits regularly, so a good portion of my retainers' and my own inventory is filled with gear for that and prisms, and dyes. A good bit of it are seperate pieces of the same gear dyed in different rare colors. Throw in beast tribe currencies, anima materials, valuable odds and ends, gear upgrade materials, and unless you like running to the retainer constantly for those things, you've already got my inventory which rarely goes below 90/100 filled slots. And no, trashing glamour and glamour supplies and getting more later is not a practical option for a glamour addict. Especially not for gear.
    Sounds like a personal problem and having more a inventory issue then a person that does craft.
    (11)

  4. #44
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Lexia View Post
    Sounds like a personal problem and having more a inventory issue then a person that does craft.
    +1. Ultimately, putting repair npc's in dungeons would benefit only those too lazy to acquire other much more efficient and effective alternatives.
    (5)

  5. #45
    Player
    Myrhn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    im up for it if it cost x10 time what it cost outside. That NPC is risking his life for the lazy people.
    (9)
    I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.


  6. #46
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by Lexia View Post
    Sounds like a personal problem and having more a inventory issue then a person that does craft.
    Because adding massive amounts of glamour every patch and still having no real solution to storing gear while pretty much every other AAA MMO has either added something akin to a glamour catalog or added extra inventory to accommodate it is my personal problem. Okay.

    Quote Originally Posted by Thunda_Cat_SMASH View Post
    +1. Ultimately, putting repair npc's in dungeons would benefit only those too lazy to acquire other much more efficient and effective alternatives.
    Again with this laziness idea. I do not enjoy crafting, so I do not partake in crafting. I play this game to enjoy myself, not as a chore. I do enjoy combat, so I do combat. Dungeons are combat, being at a disadvantage in a combat scenario vs a crafter is insane in my view. But maybe that's just me. It is not "laziness". I work for a living and come home to play and have fun, which does not involve crafting.

    Shame on me for wanting SE to accommodate differing but legitimate playstyles and not disadvantaging combat focused players in combat scenarios because they don't like to craft and made the unforgivable but unwillful mistake of forgetting to repair and disadvantaging themselves and their group.

    Requiring people who enjoy combat but not crafting to craft or suffer ruined runs because of one bout of forgetfulness is wrong. And if saying "crafting will be ruined" is the only "logical" reason you can give for being against this suggestion, all I can say is that it speaks more to what's wrong with crafting than anything else, and that our discussion will not be going anywhere.

    Quote Originally Posted by Myrhn View Post
    im up for it if it cost x10 time what it cost outside. That NPC is risking his life for the lazy people.
    Where's my free repairing in dungeons for risking my life for lazy Eorzea then?

    I recall delivering fruit to NPCs and such because they were too lazy to do it themselves for crying out loud.
    (2)
    Last edited by Adire; 03-22-2016 at 11:10 AM.

  7. #47
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Adire View Post
    Where's my free repairing in dungeons for risking my life for lazy Eorzea then?
    Nobody force you to repair in dungeons, but you want to force NPCs to repair in dungeons. So the NPC should get a "I risk my life for you" extra fee
    I recall delivering fruit to NPCs and such because they were too lazy to do it themselves for crying out loud.
    Because you are a member of the adventurer guild
    (11)
    Last edited by Felis; 03-22-2016 at 11:18 AM.

  8. #48
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Felis View Post
    Nobody force you to repair in dungeons, but you want to force NPCs to repair in dungeons.
    Sorry if putting Mr. Mender in a little bit of danger after saving the world time and time again for them is an issue

    I don't really see why this is such a hot topic, I couldn't care less if it's implemented as my gear is almost always repaired, only had it break in an instance maybe once or twice since I started playing but people are slinging shit like there's no tomorrow. Reminds me of some of the Star Citizen official forums, "I paid $300 for this ship, you shouldn't be able to explore a static version of the ship! Want the ship? Buy it yourself, can't afford it? Work for it you lazy ass."
    (6)

  9. #49
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by Felis View Post
    Nobody force you to repair in dungeons, but you want to force NPCs to repair in dungeons. So the NPC should get a "I risk my life for you" extra fee

    Because you are a member of the adventurer guild
    I'm not even sure how to respond to this, so I won't >.>

    Quote Originally Posted by Colorful View Post
    I don't really see why this is such a hot topic,
    I don't either. But then again, these forums....

    A simple suggestion that would be nice for certain players and hurt no one gets shot down with flak and fire.

    This is why it's so rare for us to get QoL improvements and nice things.
    (3)
    Last edited by Adire; 03-22-2016 at 11:24 AM.

  10. #50
    Player
    Settiesama's Avatar
    Join Date
    Mar 2016
    Posts
    593
    Character
    Setsuna Tribal
    World
    Balmung
    Main Class
    Summoner Lv 60
    You have the option to repair before entering, therefore you are not at a disadvantage. If you forget, it's on you. This MMO is not those MMOs you keep referring too, it's a different one. There are games that punish players far worse even than durability on gear. We can always go back to losing experience and even levelling down like in FFXI if you so want other MMO stuff involved.

    It's not that bad to run to the retainer to change glamour when you want to do it. Do you really have to change glamour in the middle of a dungeon? Does that really mean an NPC should be added to dungeons to fix your stuff just so people can change their underwear halfway between fights? I know you say you don't like crafting, but all you have to do is turn ins or even leves etc. to level your crafts for it, takes awhile that way, but it works out so you don't really need to do the 'boring' crafts yourself, and then you can repair yourself.

    If you forget to repair, and your stuff is broken in a dungeon, just go along with it. If it's something that really punishes you for having some broken gear, then the 30 min should teach you in future to prepare well for such things.
    (10)

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