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  1. #51
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by SerahFarron View Post
    The whole point was to have enough HP to survive the tank buster. Any excess HP was a waste because you could be doing more damage instead of having extra HP that does nothing for you. Anyone who mains a tank role for as long as I have knows this. If the healer knows what he is doing then they would also be prepared with a pre casted heal. If as a healer you struggle to keep the tank topped off during a raid well that's your fault since you don't know the fight well enough to know when big hits are coming.
    You can either blame the healers foolishly or just freely admit there was a problem, so let's not turn this into something it was never intended to be. It's supposed to be an objective look at why VIT needed to be more of a main stat than it was previously. You know that if a tank is almost dead from a single tank buster, enough that a melee or AoE will wipe them out, then there's a problem. I don't care how fast your healer is, there's a limit to what you can be reasonably expected to pull off. Some of these tank busters come without much of a warning, so while your argument about pre-casting isn't entirely without merit there are some cases these were damn near one-hit KO's.

    Closing your eyes and plugging your ears doesn't make a problem go away, so while you might choose to believe there wasn't any thing wrong with the old system it was clearly failing.
    Quote Originally Posted by Aarik View Post
    That part about people who equipped actual tank gear having gained damage is actually false, just fyi. I had all fending gear (exact same, at that) before and after the patch, and after I was doing less damage, though admittedly it wasn't by too much; typically 100 damage less on things like Royal Authority. But yeah....even for tanks that went full VIT, it was a damage nerf. This is because of the latent strength stat of the class itself.
    We're going to have to agree to disagree on this, because I've done the maths on my own VIT-build paladin. My damage has increased by roughly 10% overall, which is pretty significant in my books. Okay, it's not going to set any records for DPS but I'll take what I can get at this point.

    Seems people in this thread have forgotten that the purpose of a tank is to... ya know, actually tank! People wounded over their lost DPS, while I'm just glad Flash has higher enmity gain now thanks to Shield Oath.
    (5)

  2. #52
    Player
    TheCurls's Avatar
    Join Date
    Aug 2013
    Posts
    559
    Character
    Aija Dal
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by SerahFarron View Post
    I already said that I don't want to play as a DPS so instead I quit entirely.
    With that logic than healers should just heal right? Not the case. Healers can do more AoE damage than tanks can now.
    How many Holys do you think I'm getting off before I can't perform either function (DPS and Healing)?

    I actually do agree that healers should just heal. Not that I don't currently dps as a healer, but I'd rather we were gutted to the point where DPS is the group responsible for killing things, tanks are the ones responsible for making sure the enemy focuses them instead of the healer/dps, and the healers are responsible for making sure people stay alive.

    Proposed Changes for 3.3: Tank skills now do 0 damage in party but have increased enmity. Healer skills now do 0 damage in party. DPS kills monsters.
    (3)

  3. #53
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,474
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    It has been an alright patch, some interesting changes and some meh, but thats every patch (in any game) so its ok

    nice changes to the melding animations and I really do like the fact we can add materia to tome gear, would have preferred to overmeld however. ^^
    Dungeons are fine as well as the 24 man.

    Would have liked to see uncap of red crafting scripts or a major increase in cap at least. (same for gathering cap)

    No changes to housing creativeness at all, so that's always a huge let down.

    I don't enjoy lore so was happy the msq were short and sweet
    (1)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  4. #54
    Player
    SerahFarron's Avatar
    Join Date
    Feb 2014
    Location
    LIMSA LOMINSA HAH HAH HAH!! A SIGHT FOR ME SORE EYES
    Posts
    35
    Character
    Heavy Hatchling
    World
    Midgardsormr
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Lemuria View Post
    You can either blame the healers foolishly or just freely admit there was a problem, so let\\'s not turn this into something it was never intended to be. It\\'s supposed to be an objective look at why VIT needed to be more of a main stat than it was previously. You know that if a tank is almost dead from a single tank buster, enough that a melee or AoE will wipe them out, then there\\'s a problem. I don\\'t care how fast your healer is, there\\'s a limit to what you can be reasonably expected to pull off. Some of these tank busters come without much of a warning, so while your argument about pre-casting isn\\'t entirely without merit there are some cases these were damn near one-hit KO\\'s.
    Sorry but to me it just sounds like you\\'re a bad player. All the fights in this game are scripted. After the tank buster hits there\\'s usually little damage going out. There\\'s no reason that a tank that uses proper mitigation for a TB to die to an auto attack or AoE damage. Everything is predictable in this game. Obviously for progression you would be a little more careful with the fight but once you get it down there is no excuse not to maximize damage.
    Quote Originally Posted by TheCurls View Post
    How many Holys do you think I'm getting off before I can't perform either function (DPS and Healing)?

    I actually do agree that healers should just heal. Not that I don't currently dps as a healer, but I'd rather we were gutted to the point where DPS is the group responsible for killing things, tanks are the ones responsible for making sure the enemy focuses them instead of the healer/dps, and the healers are responsible for making sure people stay alive.

    Proposed Changes for 3.3: Tank skills now do 0 damage in party but have increased enmity. Healer skills now do 0 damage in party. DPS kills monsters.
    Yeah great idea! Lets make the game even more boring than it already is!
    (3)
    Last edited by SerahFarron; 03-20-2016 at 09:24 PM.

  5. #55
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by SerahFarron View Post
    I won't bother replying to you anymore since you obviously can't read.
    Nor can you apparently. I already answered this initially. You didn't use VIT because pre 3.2 it was objectively worse, thus the change. Pointing to Elysium and claiming, "they did it! So obviously that's how it was always intended!" is both an authoritative fallacy and a strawman. Just because people utilized STR tanking does not automatically equate it to being what SE envisioned. That is your assertion, and you seem convinced of it.
    (4)
    Last edited by Bourne_Endeavor; 03-21-2016 at 05:43 AM.

  6. #56
    Player
    Frederick22's Avatar
    Join Date
    Feb 2015
    Posts
    1,353
    Character
    Frederick Blake
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SerahFarron View Post
    Sorry but to me it just sounds like you\\'re a bad player

    Yeah great idea! Lets make the game even more boring than it already is!
    Wow... Its seems you have an awfull behaviour. This is not the place to act like this. Mind you to go elsewhere?
    Also btw you are just making things worst to yourself.
    (2)
    Last edited by Frederick22; 03-21-2016 at 05:00 AM.

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