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  1. #39
    Player
    SerahFarron's Avatar
    Join Date
    Feb 2014
    Location
    LIMSA LOMINSA HAH HAH HAH!! A SIGHT FOR ME SORE EYES
    Posts
    35
    Character
    Heavy Hatchling
    World
    Midgardsormr
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Lemuria View Post
    You can either blame the healers foolishly or just freely admit there was a problem, so let\\'s not turn this into something it was never intended to be. It\\'s supposed to be an objective look at why VIT needed to be more of a main stat than it was previously. You know that if a tank is almost dead from a single tank buster, enough that a melee or AoE will wipe them out, then there\\'s a problem. I don\\'t care how fast your healer is, there\\'s a limit to what you can be reasonably expected to pull off. Some of these tank busters come without much of a warning, so while your argument about pre-casting isn\\'t entirely without merit there are some cases these were damn near one-hit KO\\'s.
    Sorry but to me it just sounds like you\\'re a bad player. All the fights in this game are scripted. After the tank buster hits there\\'s usually little damage going out. There\\'s no reason that a tank that uses proper mitigation for a TB to die to an auto attack or AoE damage. Everything is predictable in this game. Obviously for progression you would be a little more careful with the fight but once you get it down there is no excuse not to maximize damage.
    Quote Originally Posted by TheCurls View Post
    How many Holys do you think I'm getting off before I can't perform either function (DPS and Healing)?

    I actually do agree that healers should just heal. Not that I don't currently dps as a healer, but I'd rather we were gutted to the point where DPS is the group responsible for killing things, tanks are the ones responsible for making sure the enemy focuses them instead of the healer/dps, and the healers are responsible for making sure people stay alive.

    Proposed Changes for 3.3: Tank skills now do 0 damage in party but have increased enmity. Healer skills now do 0 damage in party. DPS kills monsters.
    Yeah great idea! Lets make the game even more boring than it already is!
    (3)
    Last edited by SerahFarron; 03-20-2016 at 09:24 PM.