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  1. #231
    Player
    Eothas's Avatar
    Join Date
    Aug 2015
    Posts
    161
    Character
    Xander Wolf
    World
    Balmung
    Main Class
    Sage Lv 90
    Been playing PvP in MMOs/MOBAs for years, and this was one of the most infuriating experiences that I ever had. As a healer (not AST), you only have fun if your Equanimity/Surecast/Swiftcast is up, once it's on CD, your fun is over, your skill is over, your counterplay is over. It's basically just:

    stun, stun, interrupt, stun, stun... holmgang, interrupt, stun, stun, stun, int...

    Yes, I can survive with sprint and instant heals + kite/LoS, but this is not fun, it's fucking ridiculous. I tried to like it, bought some vit acessories, read guides, expent an hour organizing my hotbars with all PvP skills just to be extremely disappointed. Pretty sure this mode will die aswell, sadly. PvP in FF is poorly designed.
    (2)

  2. #232
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    Quote Originally Posted by Eothas View Post
    snip
    This mode will probably die, but I've seen plenty of healers do really well. I think the healing issue is on your end.

    But as others have said, once matchmaking starts and people finish their mount grind, I don't think there will be enough players to sustain a queue. If the matchmaking is tight, it'll be like splitting the playerbase into 5 GCs. And let me remind everyone that Wolves Den was pretty much killed when they did the ranked matchmaking, which destroyed the queue times.
    (0)
    The tiniest lala.

  3. #233
    Player
    Kyani's Avatar
    Join Date
    Sep 2014
    Posts
    169
    Character
    Kyani Jawantal
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    I think the people saying that Feast will die out in short order are massively underselling PvP's popularity.

    Is it very big compared to the whole game? No. But there are still thousands of people on each Data Center who managed to play 10+ games a week of Frontline with how awful queues for it were.

    Small-man pvp that doesn't take 40 minutes to fire is going to have legs for quite some time, especially with balance passes.
    (0)

  4. #234
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Synestra View Post
    Well played WHM is a beast! also they offer extra CC in from of Sleep and Bind, and in proper team setting i can completly agree that PLD might be a OP due huge utility/party support it has while setting up targets for burst due stun-locking. All those PLD skills that gets whinging in PvE really shines in PvP, afterall our base class is Gladiator so it kinda makes sense
    Agreed. Just tonight I ran into a Whm multiple times who literally carried their team by frequently sleeping our team. Straight heals are underwhelming, but used well, Whm monstrous to fight against. That one little lala made my life hell tonight and destroyed the winning streak I was on all by themselves.

    I am, however, having a slight problem with Pld. It's not it's utility or how it plays. It plays AMAZING in Feast. The problem is the general attitude I've seen towards Pld by the vast majority of people I've played with. I get shafted with the blame for almost every match that goes south. Right off the bat you get people saying crap like, "why didn't you use Testudo?? / Where's my Cover!? / Why aren't you stun locking that Healer!? Tank's on my ass, why aren't you saving me!?" etc.

    I just played a match in which the Healer was begging me to save them from the tank the entire time, but the Dps was furious that I wasn't constantly on the healer. Newsflash: I CANNOT BE IN TWO PLACES AT ONCE! For the love of god, this is not rocket science. Secondly, people really have no concept of how Pld actually works. I CANNOT INFINITELY STUN LOCK A TARGET. Yes, shield bash is a GCD attack, but after 3, that's it. I have to wait a minute at the very least to stun the target again. Yet everyone somehow expects me to stun lock forever or that I'll be able to magically interrupt every healer cast with my regular attacks. I wish I could, but it doesn't work that way.

    The last thing (and I realize I'm ranting here), is that my oGCD's have a long damn timer. Cover takes 120 seconds to recast. No matter how much people bitch about it, I CANNOT COVER EVERYONE ANY TIME I WANT. Testudo is even worse at 150 seconds. Further, Cover only covers a single target. Status effects are transferred to me (including stuns). It does not protect against magic dmg, and it HAS A LIMITED RANGE. I bring that up because I had someone complain that I didn't use cover on them, when, in fact, I did but they ran WAY out of my range instead of staying close to me.

    I could go on and on about the unrealistic demands that people have been begging for in these random PuG matches, because I have seen some truly asinine requests in just these first two days, but the bottom line is that, no matter how good of a Pld I or anyone else is, we cannot protect the entire team from their own ineptitude. There is a limit to our abilities and it's ridiculous to think that we can somehow carry the everyone.
    (5)
    Last edited by Februs; 03-12-2016 at 05:56 PM.

  5. #235
    Player
    Mirili's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Ema Voilerclaire
    World
    Goblin
    Main Class
    Scholar Lv 61
    Edit: Slept on it. I don't want a Dev skimming through posts to think SCH is going to be doing well enough for long. I haven't come across many MNKs that realize that One Ilm Punch is a skill they have, but anyone that's been around a while will be removing my Aetherflow stacks whenever possible.

    And, uh, that's bullshit. I need those. SMN does, too. An attentive MNK can keep a SMN out of Dreadwyrm Trance for at least 60 seconds. That is an eternity in The Feast. If there's going to be any kind of exception on One Ilm Punch, it should be Aetherflow.

    The steady nerfs to SCH/SMN in early Wolves' Den probably need to be re-evaluated, as well. I want Miasma I and/or II to put Heavy on my targets again. The other healers get Heavy, AND a Stun natively. SCH has no natural crowd control in its current state, and can only cross-class Blizzard II for its Bind.

    Another suggestion: A convenient way to get pets back after a death. Maybe tie it to an existing PvP ability. The other healers don't have to be rooted to the ground for several seconds while they gather a crucial part of their kit. (And then promptly have another part dispelled completely when they re-enter the fray...)
    (0)
    Last edited by Mirili; 03-13-2016 at 06:10 AM.

  6. #236
    Player
    Tman00's Avatar
    Join Date
    Jun 2015
    Posts
    25
    Character
    Jude Foreman
    World
    Excalibur
    Main Class
    Black Mage Lv 70
    Please make BLM viable in 4v4.
    (0)

  7. #237
    Player
    Knahli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    738
    Character
    K'nahli Yohko
    World
    Balmung
    Main Class
    Bard Lv 89
    Quote Originally Posted by Februs View Post
    I am, however, having a slight problem with Pld. It's not it's utility or how it plays. It plays AMAZING in Feast. The problem is the general attitude I've seen towards Pld by the vast majority of people I've played with. I get shafted with the blame for almost every match that goes south. Right off the bat you get people saying crap like, "why didn't you use Testudo?? / Where's my Cover!? / Why aren't you stun locking that Healer!? Tank's on my ass, why aren't you saving me!?" etc.

    I just played a match in which the Healer was begging me to save them from the tank the entire time, but the Dps was furious that I wasn't constantly on the healer. Newsflash: I CANNOT BE IN TWO PLACES AT ONCE! For the love of god, this is not rocket science. Secondly, people really have no concept of how Pld actually works. I CANNOT INFINITELY STUN LOCK A TARGET. Yes, shield bash is a GCD attack, but after 3, that's it. I have to wait a minute at the very least to stun the target again. Yet everyone somehow expects me to stun lock forever or that I'll be able to magically interrupt every healer cast with my regular attacks. I wish I could, but it doesn't work that way.

    The last thing (and I realize I'm ranting here), is that my oGCD's have a long damn timer. Cover takes 120 seconds to recast. No matter how much people bitch about it, I CANNOT COVER EVERYONE ANY TIME I WANT. Testudo is even worse at 150 seconds. Further, Cover only covers a single target. Status effects are transferred to me (including stuns). It does not protect against magic dmg, and it HAS A LIMITED RANGE. I bring that up because I had someone complain that I didn't use cover on them, when, in fact, I did but they ran WAY out of my range instead of staying close to me.

    I could go on and on about the unrealistic demands that people have been begging for in these random PuG matches, because I have seen some truly asinine requests in just these first two days, but the bottom line is that, no matter how good of a Pld I or anyone else is, we cannot protect the entire team from their own ineptitude. There is a limit to our abilities and it's ridiculous to think that we can somehow carry the everyone.
    I adore playing PLD in Frontlines, even in spite of the terrible encounters with players who are amazing in their own way, but honestly this is the exact reason I am afraid to try him in the Feast. I have no experience with WD and I'm not even used to popping very many self defensive cooldowns outside of being chased by an entire party or during Cover phases and I worry it'll take me at least a few games to get into the flow of things all while having little to no patience from any of my fellows.

    Guess I'll stick to my Bard for another while longer.
    (0)

  8. #238
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    I like PVP in most MMOs, and I have spent many a 'catch up' patch inside Frontlines. But Feast is killing my interest fast. It's either your team annihilates....which is boring.....or you get annihilated....which is frustrating. Frontlines is dead, Feast will more than likely soon be dead.....

    Bit disappointed that they had a 'State of the game' issue and have once again failed to deliver. (PVP wise. PVE is 'decent' this patch').
    (2)

  9. #239
    Player
    Knahli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    738
    Character
    K'nahli Yohko
    World
    Balmung
    Main Class
    Bard Lv 89
    Not sure how long my interest in Feast will last but I do hope that any lull currently occurring in Frontlines will pass after the initial honeymoon phase, I really did enjoy Seal Rock despite how many people liked to moan and complain that it wasn't "real" PvP.
    (3)

  10. #240
    Player
    Vice-Taicho's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Kazj Eryut
    World
    Maduin
    Main Class
    Lancer Lv 90
    Mnk vs sch ...please do something that match up is retarded especially in 4vs4.Mnk shut down every option you have.
    (4)

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